passant linters a vore si trobe variables sense inicialitzar

This commit is contained in:
2025-08-17 00:23:59 +02:00
parent ada5025c65
commit 327987447d
55 changed files with 516 additions and 474 deletions

View File

@@ -49,7 +49,7 @@ Title::Title()
game_logo_->enable();
mini_logo_sprite_->setX(param.game.game_area.center_x - mini_logo_sprite_->getWidth() / 2);
fade_->setColor(param.fade.color);
fade_->setType(FadeType::RANDOM_SQUARE);
fade_->setType(Fade::Type::RANDOM_SQUARE);
fade_->setPostDuration(param.fade.post_duration);
initPlayers();
@@ -201,7 +201,7 @@ void Title::printColorValue(const Color& color) {
<< std::hex << std::setw(2) << std::setfill('0') << (int)color.r
<< std::setw(2) << std::setfill('0') << (int)color.g
<< std::setw(2) << std::setfill('0') << (int)color.b
<< std::endl;
<< '\n';
}
#endif
@@ -538,7 +538,7 @@ void Title::initPlayers() {
players_.back()->setPlayingState(Player::State::TITLE_HIDDEN);
// Registra los jugadores en Options
for (auto player : players_) {
for (const auto& player : players_) {
Options::keyboard.addPlayer(player);
Options::gamepad_manager.addPlayer(player);
}