Varios arreglos

This commit is contained in:
2024-11-03 20:28:01 +01:00
parent f29eb2f411
commit 371c477d0d
18 changed files with 168 additions and 202 deletions

View File

@@ -1,13 +1,14 @@
#include "options.h"
#include <SDL2/SDL_gamecontroller.h> // para SDL_GameControllerButton, SDL_C...
#include <algorithm> // para max, min
#include <fstream> // para basic_ostream, operator<<, basi...
#include <iostream> // para cout
#include <vector> // para vector
#include "input.h" // para inputs_e, InputDeviceToUse::ANY, INPUT_...
#include "lang.h" // para lang_e
#include "screen.h" // para ScreenVideoMode, ScreenFilter
#include "utils.h" // para OptionsController, Options, op_...
#include <SDL2/SDL_gamecontroller.h> // Para SDL_GameControllerButton
#include <algorithm> // Para clamp
#include <fstream> // Para basic_ostream, operator<<, basi...
#include <iostream> // Para cout
#include <utility> // Para swap
#include <vector> // Para vector
#include "input.h" // Para InputDeviceToUse
#include "lang.h" // Para Code
#include "screen.h" // Para ScreenVideoMode, ScreenFilter
#include "utils.h" // Para boolToString, stringToBool, get...
// Variables
Options options;
@@ -382,7 +383,7 @@ void swapOptionsControllers()
// Averigua quien está usando el teclado
int getPlayerWhoUsesKeyboard()
{
for (auto &controller : options.controllers)
for (const auto &controller : options.controllers)
{
if (controller.type == InputDeviceToUse::ANY)
{