Menudo puto lio de renamar coses, a vore si tot va quedant al lloc que els structs i els enums estan revolant i duplicats per tots llocs

This commit is contained in:
2024-10-11 20:12:50 +02:00
parent a9ca23138d
commit 3a6950f3a4
28 changed files with 445 additions and 454 deletions

View File

@@ -95,7 +95,7 @@ bool Asset::check() const
if (any)
{
#ifdef VERBOSE
std::cout << "\n>> " << getTypeName(type).c_str() << " FILES" << std::endl;
std::cout << "\n>> " << getTypeName(static_cast<AssetType>(type)).c_str() << " FILES" << std::endl;
#endif
for (auto f : file_list_)
@@ -146,43 +146,43 @@ bool Asset::checkFile(std::string path) const
}
// Devuelve el nombre del tipo de recurso
std::string Asset::getTypeName(int type) const
std::string Asset::getTypeName(AssetType type) const
{
switch (type)
{
case static_cast<int>(AssetType::BITMAP):
case AssetType::BITMAP:
return "BITMAP";
break;
case static_cast<int>(AssetType::MUSIC):
case AssetType::MUSIC:
return "MUSIC";
break;
case static_cast<int>(AssetType::SOUND):
case AssetType::SOUND:
return "SOUND";
break;
case static_cast<int>(AssetType::FONT):
case AssetType::FONT:
return "FONT";
break;
case static_cast<int>(AssetType::LANG):
case AssetType::LANG:
return "LANG";
break;
case static_cast<int>(AssetType::DATA):
case AssetType::DATA:
return "DATA";
break;
case static_cast<int>(AssetType::ANIMATION):
case AssetType::ANIMATION:
return "ANIMATION";
break;
case static_cast<int>(AssetType::PALETTE):
case AssetType::PALETTE:
return "PALETTE";
break;
case static_cast<int>(AssetType::ITEM):
case AssetType::ITEM:
return "ITEM";
break;