Menudo puto lio de renamar coses, a vore si tot va quedant al lloc que els structs i els enums estan revolant i duplicats per tots llocs

This commit is contained in:
2024-10-11 20:12:50 +02:00
parent a9ca23138d
commit 3a6950f3a4
28 changed files with 445 additions and 454 deletions

View File

@@ -6,7 +6,7 @@
#include "options.h" // for options
#include "on_screen_help.h"
#include "screen.h" // for Screen
#include "section.h" // for options_e, name, name_e, options
#include "section.h" // for SectionOptions, name, SectionName, options
#include "utils.h" // for OptionsAudio, Options, OptionsMusic, boolToOnOff
namespace globalInputs
@@ -26,11 +26,11 @@ namespace globalInputs
}
// Termina
void quit(section::options_e code)
void quit(section::Options code)
{
if (Screen::get()->notificationsAreActive())
{
section::name = section::NAME_QUIT;
section::name = section::Name::QUIT;
section::options = code;
}
else
@@ -42,7 +42,7 @@ namespace globalInputs
// Reinicia
void reset()
{
section::name = section::NAME_INIT;
section::name = section::Name::INIT;
Screen::get()->showNotification("Reset");
}
@@ -61,7 +61,7 @@ namespace globalInputs
// Comprueba si se sale con el teclado
if (Input::get()->checkInput(input_exit, INPUT_DO_NOT_ALLOW_REPEAT, INPUT_USE_KEYBOARD))
{
quit(section::OPTIONS_QUIT_NORMAL);
quit(section::Options::QUIT_NORMAL);
return;
}
@@ -99,7 +99,7 @@ namespace globalInputs
// Comprueba si se sale con el mando
if (Input::get()->checkModInput(input_service, input_exit, INPUT_DO_NOT_ALLOW_REPEAT, INPUT_USE_GAMECONTROLLER, i))
{
quit(section::OPTIONS_QUIT_SHUTDOWN);
quit(section::Options::QUIT_SHUTDOWN);
return;
}