clang-format

This commit is contained in:
2026-03-23 08:58:31 +01:00
parent 302b86ddb4
commit 3ca744ee46
88 changed files with 7147 additions and 7090 deletions

View File

@@ -28,15 +28,15 @@ struct JA_Sound_t; // lines 12-12
// Helper para cargar archivos de audio desde pack o filesystem en memoria
namespace {
struct AudioData {
struct AudioData {
std::vector<uint8_t> data;
std::string filepath;
};
};
auto loadAudioData(const std::string& file_path) -> AudioData {
auto resource_data = ResourceHelper::loadFile(file_path);
return AudioData{.data = std::move(resource_data), .filepath = file_path};
}
auto loadAudioData(const std::string& file_path) -> AudioData {
auto resource_data = ResourceHelper::loadFile(file_path);
return AudioData{.data = std::move(resource_data), .filepath = file_path};
}
} // namespace
// Declaraciones de funciones que necesitas implementar en otros archivos
@@ -371,9 +371,9 @@ auto Resource::loadTextLazy(const std::string& name) -> std::shared_ptr<Text> {
// Mapeo de objetos de texto a sus recursos
struct TextMapping {
std::string key;
std::string texture_file;
std::string text_file;
std::string key;
std::string texture_file;
std::string text_file;
};
const std::vector<TextMapping> TEXT_MAPPINGS = {
@@ -573,9 +573,9 @@ void Resource::createPlayerTextures() {
// Configuración de jugadores y sus paletas
struct PlayerConfig {
std::string base_texture;
std::vector<std::string> palette_files;
std::string name_prefix;
std::string base_texture;
std::vector<std::string> palette_files;
std::string name_prefix;
};
std::vector<PlayerConfig> players = {
@@ -649,12 +649,12 @@ void Resource::createPlayerTextures() {
// Crea texturas a partir de textos para mostrar puntuaciones y mensajes
void Resource::createTextTextures() {
struct NameAndText {
std::string name;
std::string text;
std::string name;
std::string text;
NameAndText(std::string name_init, std::string text_init)
: name(std::move(name_init)),
text(std::move(text_init)) {}
NameAndText(std::string name_init, std::string text_init)
: name(std::move(name_init)),
text(std::move(text_init)) {}
};
Logger::cr();
@@ -695,16 +695,16 @@ void Resource::createTextTextures() {
// Crea los objetos de texto a partir de los archivos de textura y texto
void Resource::createText() {
struct ResourceInfo {
std::string key;
std::string texture_file;
std::string text_file;
std::string white_texture_file; // Textura blanca opcional
std::string key;
std::string texture_file;
std::string text_file;
std::string white_texture_file; // Textura blanca opcional
ResourceInfo(std::string k, std::string t_file, std::string txt_file, std::string w_file = "")
: key(std::move(k)),
texture_file(std::move(t_file)),
text_file(std::move(txt_file)),
white_texture_file(std::move(w_file)) {}
ResourceInfo(std::string k, std::string t_file, std::string txt_file, std::string w_file = "")
: key(std::move(k)),
texture_file(std::move(t_file)),
text_file(std::move(txt_file)),
white_texture_file(std::move(w_file)) {}
};
Logger::cr();