From 3ee47ba9062c94518bd149623bbf6a38cccce6fa Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Fri, 14 Mar 2025 20:33:58 +0100 Subject: [PATCH] fix: eliminat el reloadTextures() en SDL_WINDOWEVENT_SIZE_CHANGED --- source/global_events.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/source/global_events.cpp b/source/global_events.cpp index 56879e1..8cea419 100644 --- a/source/global_events.cpp +++ b/source/global_events.cpp @@ -17,12 +17,14 @@ namespace globalEvents return; case SDL_RENDER_DEVICE_RESET: case SDL_RENDER_TARGETS_RESET: - //Resource::get()->reloadTextures(); + // Resource::get()->reloadTextures(); + std::cout << "SDL_RENDER_TARGETS_RESET" << std::endl; break; case SDL_WINDOWEVENT: if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { - //Resource::get()->reloadTextures(); + // Resource::get()->reloadTextures(); + std::cout << "SDL_WINDOWEVENT_SIZE_CHANGED" << std::endl; } break; default: