From 3f24f38a0c24b8f4cf657c5442316469f1807886 Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Sat, 28 Sep 2024 12:37:52 +0200 Subject: [PATCH] Reestructurada la carpeta gfx --- data/gfx/{ => balloon}/balloon1.ani | 0 data/gfx/{ => balloon}/balloon1.png | Bin data/gfx/{ => balloon}/balloon2.ani | 0 data/gfx/{ => balloon}/balloon2.png | Bin data/gfx/{ => balloon}/balloon3.ani | 0 data/gfx/{ => balloon}/balloon3.png | Bin data/gfx/{ => balloon}/balloon4.ani | 0 data/gfx/{ => balloon}/balloon4.png | Bin data/gfx/{ => balloon}/explosion1.ani | 0 data/gfx/{ => balloon}/explosion1.png | Bin data/gfx/{ => balloon}/explosion2.ani | 0 data/gfx/{ => balloon}/explosion2.png | Bin data/gfx/{ => balloon}/explosion3.ani | 0 data/gfx/{ => balloon}/explosion3.png | Bin data/gfx/{ => balloon}/explosion4.ani | 0 data/gfx/{ => balloon}/explosion4.png | Bin data/gfx/{ => balloon}/powerball.ani | 0 data/gfx/{ => balloon}/powerball.png | Bin data/gfx/{ => bullet}/bullet.png | Bin data/gfx/{ => game}/game_buildings.png | Bin data/gfx/{ => game}/game_clouds1.png | Bin data/gfx/{ => game}/game_clouds2.png | Bin data/gfx/{ => game}/game_grass.png | Bin data/gfx/{ => game}/game_power_meter.png | Bin data/gfx/{ => game}/game_sky_colors.png | Bin data/gfx/{ => game}/game_text.png | Bin data/gfx/{ => intro}/intro.png | Bin data/gfx/{ => item}/item_clock.ani | 0 data/gfx/{ => item}/item_clock.png | Bin data/gfx/{ => item}/item_coffee.ani | 0 data/gfx/{ => item}/item_coffee.png | Bin data/gfx/{ => item}/item_coffee_machine.ani | 0 data/gfx/{ => item}/item_coffee_machine.png | Bin data/gfx/{ => item}/item_points1_disk.ani | 0 data/gfx/{ => item}/item_points1_disk.png | Bin data/gfx/{ => item}/item_points2_gavina.ani | 0 data/gfx/{ => item}/item_points2_gavina.png | Bin data/gfx/{ => item}/item_points3_pacmar.ani | 0 data/gfx/{ => item}/item_points3_pacmar.png | Bin data/gfx/{ => logo}/logo_jailgames.png | Bin data/gfx/{ => logo}/logo_jailgames_mini.png | Bin data/gfx/{ => logo}/logo_since_1998.png | Bin data/gfx/{ => player}/player.ani | 0 data/gfx/{ => player}/player1.gif | Bin data/gfx/{ => player}/player1_pal1.gif | Bin data/gfx/{ => player}/player1_pal2.gif | Bin data/gfx/{ => player}/player1_pal3.gif | Bin data/gfx/{ => player}/player1_power.gif | Bin data/gfx/{ => player}/player2.gif | Bin data/gfx/{ => player}/player2_pal1.gif | Bin data/gfx/{ => player}/player2_pal2.gif | Bin data/gfx/{ => player}/player2_pal3.gif | Bin data/gfx/{ => player}/player2_power.gif | Bin data/gfx/{ => player}/player_power.ani | 0 data/gfx/{ => player}/player_power.gif | Bin data/gfx/{ => player}/player_power_pal.gif | Bin data/gfx/{ => title}/title_arcade_edition.png | Bin data/gfx/{ => title}/title_bg_tile.png | Bin data/gfx/{ => title}/title_coffee.png | Bin data/gfx/{ => title}/title_crisis.png | Bin data/gfx/{ => title}/title_dust.ani | 0 data/gfx/{ => title}/title_dust.png | Bin source/director.cpp | 120 +++++++++--------- 63 files changed, 60 insertions(+), 60 deletions(-) rename data/gfx/{ => balloon}/balloon1.ani (100%) rename data/gfx/{ => balloon}/balloon1.png (100%) rename data/gfx/{ => balloon}/balloon2.ani (100%) rename data/gfx/{ => balloon}/balloon2.png (100%) rename data/gfx/{ => balloon}/balloon3.ani (100%) rename data/gfx/{ => balloon}/balloon3.png (100%) rename data/gfx/{ => balloon}/balloon4.ani (100%) rename data/gfx/{ => balloon}/balloon4.png (100%) rename data/gfx/{ => balloon}/explosion1.ani (100%) rename data/gfx/{ => balloon}/explosion1.png (100%) rename data/gfx/{ => balloon}/explosion2.ani (100%) rename data/gfx/{ => balloon}/explosion2.png (100%) rename data/gfx/{ => balloon}/explosion3.ani (100%) rename data/gfx/{ => balloon}/explosion3.png (100%) rename data/gfx/{ => balloon}/explosion4.ani (100%) rename data/gfx/{ => balloon}/explosion4.png (100%) rename data/gfx/{ => balloon}/powerball.ani (100%) rename data/gfx/{ => balloon}/powerball.png (100%) rename data/gfx/{ => bullet}/bullet.png (100%) rename data/gfx/{ => game}/game_buildings.png (100%) rename data/gfx/{ => game}/game_clouds1.png (100%) rename data/gfx/{ => game}/game_clouds2.png (100%) rename data/gfx/{ => game}/game_grass.png (100%) rename data/gfx/{ => game}/game_power_meter.png (100%) rename data/gfx/{ => game}/game_sky_colors.png (100%) rename data/gfx/{ => game}/game_text.png (100%) rename data/gfx/{ => intro}/intro.png (100%) rename data/gfx/{ => item}/item_clock.ani (100%) rename data/gfx/{ => item}/item_clock.png (100%) rename data/gfx/{ => item}/item_coffee.ani (100%) rename data/gfx/{ => item}/item_coffee.png (100%) rename data/gfx/{ => item}/item_coffee_machine.ani (100%) rename data/gfx/{ => item}/item_coffee_machine.png (100%) rename data/gfx/{ => item}/item_points1_disk.ani (100%) rename data/gfx/{ => item}/item_points1_disk.png (100%) rename data/gfx/{ => item}/item_points2_gavina.ani (100%) rename data/gfx/{ => item}/item_points2_gavina.png (100%) rename data/gfx/{ => item}/item_points3_pacmar.ani (100%) rename data/gfx/{ => item}/item_points3_pacmar.png (100%) rename data/gfx/{ => logo}/logo_jailgames.png (100%) rename data/gfx/{ => logo}/logo_jailgames_mini.png (100%) rename data/gfx/{ => logo}/logo_since_1998.png (100%) rename data/gfx/{ => player}/player.ani (100%) rename data/gfx/{ => player}/player1.gif (100%) rename data/gfx/{ => player}/player1_pal1.gif (100%) rename data/gfx/{ => player}/player1_pal2.gif (100%) rename data/gfx/{ => player}/player1_pal3.gif (100%) rename data/gfx/{ => player}/player1_power.gif (100%) rename data/gfx/{ => player}/player2.gif (100%) rename data/gfx/{ => player}/player2_pal1.gif (100%) rename data/gfx/{ => player}/player2_pal2.gif (100%) rename data/gfx/{ => player}/player2_pal3.gif (100%) rename data/gfx/{ => player}/player2_power.gif (100%) rename data/gfx/{ => player}/player_power.ani (100%) rename data/gfx/{ => player}/player_power.gif (100%) rename data/gfx/{ => player}/player_power_pal.gif (100%) rename data/gfx/{ => title}/title_arcade_edition.png (100%) rename data/gfx/{ => title}/title_bg_tile.png (100%) rename data/gfx/{ => title}/title_coffee.png (100%) rename data/gfx/{ => title}/title_crisis.png (100%) rename data/gfx/{ => title}/title_dust.ani (100%) rename data/gfx/{ => title}/title_dust.png (100%) diff --git a/data/gfx/balloon1.ani b/data/gfx/balloon/balloon1.ani similarity index 100% rename from data/gfx/balloon1.ani rename to data/gfx/balloon/balloon1.ani diff --git a/data/gfx/balloon1.png b/data/gfx/balloon/balloon1.png similarity index 100% rename from data/gfx/balloon1.png rename to data/gfx/balloon/balloon1.png diff --git a/data/gfx/balloon2.ani b/data/gfx/balloon/balloon2.ani similarity index 100% rename from data/gfx/balloon2.ani rename to data/gfx/balloon/balloon2.ani diff --git a/data/gfx/balloon2.png b/data/gfx/balloon/balloon2.png similarity index 100% rename from data/gfx/balloon2.png rename to data/gfx/balloon/balloon2.png diff --git a/data/gfx/balloon3.ani b/data/gfx/balloon/balloon3.ani similarity index 100% rename from data/gfx/balloon3.ani rename to data/gfx/balloon/balloon3.ani diff --git a/data/gfx/balloon3.png b/data/gfx/balloon/balloon3.png similarity index 100% rename from data/gfx/balloon3.png rename to data/gfx/balloon/balloon3.png diff --git a/data/gfx/balloon4.ani b/data/gfx/balloon/balloon4.ani similarity index 100% rename from data/gfx/balloon4.ani rename to data/gfx/balloon/balloon4.ani diff --git a/data/gfx/balloon4.png b/data/gfx/balloon/balloon4.png similarity index 100% rename from data/gfx/balloon4.png rename to data/gfx/balloon/balloon4.png diff --git a/data/gfx/explosion1.ani b/data/gfx/balloon/explosion1.ani similarity index 100% rename from data/gfx/explosion1.ani rename to data/gfx/balloon/explosion1.ani diff --git a/data/gfx/explosion1.png b/data/gfx/balloon/explosion1.png similarity index 100% rename from data/gfx/explosion1.png rename to data/gfx/balloon/explosion1.png diff --git a/data/gfx/explosion2.ani b/data/gfx/balloon/explosion2.ani similarity index 100% rename from data/gfx/explosion2.ani rename to data/gfx/balloon/explosion2.ani diff --git a/data/gfx/explosion2.png b/data/gfx/balloon/explosion2.png similarity index 100% rename from data/gfx/explosion2.png rename to data/gfx/balloon/explosion2.png diff --git a/data/gfx/explosion3.ani b/data/gfx/balloon/explosion3.ani similarity index 100% rename from data/gfx/explosion3.ani rename to data/gfx/balloon/explosion3.ani diff --git a/data/gfx/explosion3.png b/data/gfx/balloon/explosion3.png similarity index 100% rename from data/gfx/explosion3.png rename to data/gfx/balloon/explosion3.png diff --git a/data/gfx/explosion4.ani b/data/gfx/balloon/explosion4.ani similarity index 100% rename from data/gfx/explosion4.ani rename to data/gfx/balloon/explosion4.ani diff --git a/data/gfx/explosion4.png b/data/gfx/balloon/explosion4.png similarity index 100% rename from data/gfx/explosion4.png rename to data/gfx/balloon/explosion4.png diff --git a/data/gfx/powerball.ani b/data/gfx/balloon/powerball.ani similarity index 100% rename from data/gfx/powerball.ani rename to data/gfx/balloon/powerball.ani diff --git a/data/gfx/powerball.png b/data/gfx/balloon/powerball.png similarity index 100% rename from data/gfx/powerball.png rename to data/gfx/balloon/powerball.png diff --git a/data/gfx/bullet.png b/data/gfx/bullet/bullet.png similarity index 100% rename from data/gfx/bullet.png rename to data/gfx/bullet/bullet.png diff --git a/data/gfx/game_buildings.png b/data/gfx/game/game_buildings.png similarity index 100% rename from data/gfx/game_buildings.png rename to data/gfx/game/game_buildings.png diff --git a/data/gfx/game_clouds1.png b/data/gfx/game/game_clouds1.png similarity index 100% rename from data/gfx/game_clouds1.png rename to data/gfx/game/game_clouds1.png diff --git a/data/gfx/game_clouds2.png b/data/gfx/game/game_clouds2.png similarity index 100% rename from data/gfx/game_clouds2.png rename to data/gfx/game/game_clouds2.png diff --git a/data/gfx/game_grass.png b/data/gfx/game/game_grass.png similarity index 100% rename from data/gfx/game_grass.png rename to data/gfx/game/game_grass.png diff --git a/data/gfx/game_power_meter.png b/data/gfx/game/game_power_meter.png similarity index 100% rename from data/gfx/game_power_meter.png rename to data/gfx/game/game_power_meter.png diff --git a/data/gfx/game_sky_colors.png b/data/gfx/game/game_sky_colors.png similarity index 100% rename from data/gfx/game_sky_colors.png rename to data/gfx/game/game_sky_colors.png diff --git a/data/gfx/game_text.png b/data/gfx/game/game_text.png similarity index 100% rename from data/gfx/game_text.png rename to data/gfx/game/game_text.png diff --git a/data/gfx/intro.png b/data/gfx/intro/intro.png similarity index 100% rename from data/gfx/intro.png rename to data/gfx/intro/intro.png diff --git a/data/gfx/item_clock.ani b/data/gfx/item/item_clock.ani similarity index 100% rename from data/gfx/item_clock.ani rename to data/gfx/item/item_clock.ani diff --git a/data/gfx/item_clock.png b/data/gfx/item/item_clock.png similarity index 100% rename from data/gfx/item_clock.png rename to data/gfx/item/item_clock.png diff --git a/data/gfx/item_coffee.ani b/data/gfx/item/item_coffee.ani similarity index 100% rename from data/gfx/item_coffee.ani rename to data/gfx/item/item_coffee.ani diff --git a/data/gfx/item_coffee.png b/data/gfx/item/item_coffee.png similarity index 100% rename from data/gfx/item_coffee.png rename to data/gfx/item/item_coffee.png diff --git a/data/gfx/item_coffee_machine.ani b/data/gfx/item/item_coffee_machine.ani similarity index 100% rename from data/gfx/item_coffee_machine.ani rename to data/gfx/item/item_coffee_machine.ani diff --git a/data/gfx/item_coffee_machine.png b/data/gfx/item/item_coffee_machine.png similarity index 100% rename from data/gfx/item_coffee_machine.png rename to data/gfx/item/item_coffee_machine.png diff --git a/data/gfx/item_points1_disk.ani b/data/gfx/item/item_points1_disk.ani similarity index 100% rename from data/gfx/item_points1_disk.ani rename to data/gfx/item/item_points1_disk.ani diff --git a/data/gfx/item_points1_disk.png b/data/gfx/item/item_points1_disk.png similarity index 100% rename from data/gfx/item_points1_disk.png rename to data/gfx/item/item_points1_disk.png diff --git a/data/gfx/item_points2_gavina.ani b/data/gfx/item/item_points2_gavina.ani similarity index 100% rename from data/gfx/item_points2_gavina.ani rename to data/gfx/item/item_points2_gavina.ani diff --git a/data/gfx/item_points2_gavina.png b/data/gfx/item/item_points2_gavina.png similarity index 100% rename from data/gfx/item_points2_gavina.png rename to data/gfx/item/item_points2_gavina.png diff --git a/data/gfx/item_points3_pacmar.ani b/data/gfx/item/item_points3_pacmar.ani similarity index 100% rename from data/gfx/item_points3_pacmar.ani rename to data/gfx/item/item_points3_pacmar.ani diff --git a/data/gfx/item_points3_pacmar.png b/data/gfx/item/item_points3_pacmar.png similarity index 100% rename from data/gfx/item_points3_pacmar.png rename to data/gfx/item/item_points3_pacmar.png diff --git a/data/gfx/logo_jailgames.png b/data/gfx/logo/logo_jailgames.png similarity index 100% rename from data/gfx/logo_jailgames.png rename to data/gfx/logo/logo_jailgames.png diff --git a/data/gfx/logo_jailgames_mini.png b/data/gfx/logo/logo_jailgames_mini.png similarity index 100% rename from data/gfx/logo_jailgames_mini.png rename to data/gfx/logo/logo_jailgames_mini.png diff --git a/data/gfx/logo_since_1998.png b/data/gfx/logo/logo_since_1998.png similarity index 100% rename from data/gfx/logo_since_1998.png rename to data/gfx/logo/logo_since_1998.png diff --git a/data/gfx/player.ani b/data/gfx/player/player.ani similarity index 100% rename from data/gfx/player.ani rename to data/gfx/player/player.ani diff --git a/data/gfx/player1.gif b/data/gfx/player/player1.gif similarity index 100% rename from data/gfx/player1.gif rename to data/gfx/player/player1.gif diff --git a/data/gfx/player1_pal1.gif b/data/gfx/player/player1_pal1.gif similarity index 100% rename from data/gfx/player1_pal1.gif rename to data/gfx/player/player1_pal1.gif diff --git a/data/gfx/player1_pal2.gif b/data/gfx/player/player1_pal2.gif similarity index 100% rename from data/gfx/player1_pal2.gif rename to data/gfx/player/player1_pal2.gif diff --git a/data/gfx/player1_pal3.gif b/data/gfx/player/player1_pal3.gif similarity index 100% rename from data/gfx/player1_pal3.gif rename to data/gfx/player/player1_pal3.gif diff --git a/data/gfx/player1_power.gif b/data/gfx/player/player1_power.gif similarity index 100% rename from data/gfx/player1_power.gif rename to data/gfx/player/player1_power.gif diff --git a/data/gfx/player2.gif b/data/gfx/player/player2.gif similarity index 100% rename from data/gfx/player2.gif rename to data/gfx/player/player2.gif diff --git a/data/gfx/player2_pal1.gif b/data/gfx/player/player2_pal1.gif similarity index 100% rename from data/gfx/player2_pal1.gif rename to data/gfx/player/player2_pal1.gif diff --git a/data/gfx/player2_pal2.gif b/data/gfx/player/player2_pal2.gif similarity index 100% rename from data/gfx/player2_pal2.gif rename to data/gfx/player/player2_pal2.gif diff --git a/data/gfx/player2_pal3.gif b/data/gfx/player/player2_pal3.gif similarity index 100% rename from data/gfx/player2_pal3.gif rename to data/gfx/player/player2_pal3.gif diff --git a/data/gfx/player2_power.gif b/data/gfx/player/player2_power.gif similarity index 100% rename from data/gfx/player2_power.gif rename to data/gfx/player/player2_power.gif diff --git a/data/gfx/player_power.ani b/data/gfx/player/player_power.ani similarity index 100% rename from data/gfx/player_power.ani rename to data/gfx/player/player_power.ani diff --git a/data/gfx/player_power.gif b/data/gfx/player/player_power.gif similarity index 100% rename from data/gfx/player_power.gif rename to data/gfx/player/player_power.gif diff --git a/data/gfx/player_power_pal.gif b/data/gfx/player/player_power_pal.gif similarity index 100% rename from data/gfx/player_power_pal.gif rename to data/gfx/player/player_power_pal.gif diff --git a/data/gfx/title_arcade_edition.png b/data/gfx/title/title_arcade_edition.png similarity index 100% rename from data/gfx/title_arcade_edition.png rename to data/gfx/title/title_arcade_edition.png diff --git a/data/gfx/title_bg_tile.png b/data/gfx/title/title_bg_tile.png similarity index 100% rename from data/gfx/title_bg_tile.png rename to data/gfx/title/title_bg_tile.png diff --git a/data/gfx/title_coffee.png b/data/gfx/title/title_coffee.png similarity index 100% rename from data/gfx/title_coffee.png rename to data/gfx/title/title_coffee.png diff --git a/data/gfx/title_crisis.png b/data/gfx/title/title_crisis.png similarity index 100% rename from data/gfx/title_crisis.png rename to data/gfx/title/title_crisis.png diff --git a/data/gfx/title_dust.ani b/data/gfx/title/title_dust.ani similarity index 100% rename from data/gfx/title_dust.ani rename to data/gfx/title/title_dust.ani diff --git a/data/gfx/title_dust.png b/data/gfx/title/title_dust.png similarity index 100% rename from data/gfx/title_dust.png rename to data/gfx/title/title_dust.png diff --git a/source/director.cpp b/source/director.cpp index b5267c2..fa02cb7 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -360,78 +360,78 @@ bool Director::setFileList() asset->add(prefix + "/data/shaders/crtpi.glsl", t_data); // Texturas - asset->add(prefix + "/data/gfx/balloon1.png", t_bitmap); - asset->add(prefix + "/data/gfx/balloon1.ani", t_animation); - asset->add(prefix + "/data/gfx/balloon2.png", t_bitmap); - asset->add(prefix + "/data/gfx/balloon2.ani", t_animation); - asset->add(prefix + "/data/gfx/balloon3.png", t_bitmap); - asset->add(prefix + "/data/gfx/balloon3.ani", t_animation); - asset->add(prefix + "/data/gfx/balloon4.png", t_bitmap); - asset->add(prefix + "/data/gfx/balloon4.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/balloon1.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/balloon1.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/balloon2.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/balloon2.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/balloon3.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/balloon3.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/balloon4.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/balloon4.ani", t_animation); - asset->add(prefix + "/data/gfx/explosion1.png", t_bitmap); - asset->add(prefix + "/data/gfx/explosion1.ani", t_animation); - asset->add(prefix + "/data/gfx/explosion2.png", t_bitmap); - asset->add(prefix + "/data/gfx/explosion2.ani", t_animation); - asset->add(prefix + "/data/gfx/explosion3.png", t_bitmap); - asset->add(prefix + "/data/gfx/explosion3.ani", t_animation); - asset->add(prefix + "/data/gfx/explosion4.png", t_bitmap); - asset->add(prefix + "/data/gfx/explosion4.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/explosion1.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/explosion1.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/explosion2.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/explosion2.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/explosion3.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/explosion3.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/explosion4.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/explosion4.ani", t_animation); - asset->add(prefix + "/data/gfx/powerball.png", t_bitmap); - asset->add(prefix + "/data/gfx/powerball.ani", t_animation); + asset->add(prefix + "/data/gfx/balloon/powerball.png", t_bitmap); + asset->add(prefix + "/data/gfx/balloon/powerball.ani", t_animation); - asset->add(prefix + "/data/gfx/bullet.png", t_bitmap); + asset->add(prefix + "/data/gfx/bullet/bullet.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_buildings.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_clouds1.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_clouds2.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_grass.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_power_meter.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_sky_colors.png", t_bitmap); - asset->add(prefix + "/data/gfx/game_text.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_buildings.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_clouds1.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_clouds2.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_grass.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_power_meter.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_sky_colors.png", t_bitmap); + asset->add(prefix + "/data/gfx/game/game_text.png", t_bitmap); - asset->add(prefix + "/data/gfx/intro.png", t_bitmap); + asset->add(prefix + "/data/gfx/intro/intro.png", t_bitmap); - asset->add(prefix + "/data/gfx/logo_jailgames.png", t_bitmap); - asset->add(prefix + "/data/gfx/logo_jailgames_mini.png", t_bitmap); - asset->add(prefix + "/data/gfx/logo_since_1998.png", t_bitmap); + asset->add(prefix + "/data/gfx/logo/logo_jailgames.png", t_bitmap); + asset->add(prefix + "/data/gfx/logo/logo_jailgames_mini.png", t_bitmap); + asset->add(prefix + "/data/gfx/logo/logo_since_1998.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_points1_disk.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_points1_disk.ani", t_animation); - asset->add(prefix + "/data/gfx/item_points2_gavina.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_points2_gavina.ani", t_animation); - asset->add(prefix + "/data/gfx/item_points3_pacmar.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_points3_pacmar.ani", t_animation); - asset->add(prefix + "/data/gfx/item_clock.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_clock.ani", t_animation); - asset->add(prefix + "/data/gfx/item_coffee.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_coffee.ani", t_animation); - asset->add(prefix + "/data/gfx/item_coffee_machine.png", t_bitmap); - asset->add(prefix + "/data/gfx/item_coffee_machine.ani", t_animation); + asset->add(prefix + "/data/gfx/item/item_points1_disk.png", t_bitmap); + asset->add(prefix + "/data/gfx/item/item_points1_disk.ani", t_animation); + asset->add(prefix + "/data/gfx/item/item_points2_gavina.png", t_bitmap); + asset->add(prefix + "/data/gfx/item/item_points2_gavina.ani", t_animation); + asset->add(prefix + "/data/gfx/item/item_points3_pacmar.png", t_bitmap); + asset->add(prefix + "/data/gfx/item/item_points3_pacmar.ani", t_animation); + asset->add(prefix + "/data/gfx/item/item_clock.png", t_bitmap); + asset->add(prefix + "/data/gfx/item/item_clock.ani", t_animation); + asset->add(prefix + "/data/gfx/item/item_coffee.png", t_bitmap); + asset->add(prefix + "/data/gfx/item/item_coffee.ani", t_animation); + asset->add(prefix + "/data/gfx/item/item_coffee_machine.png", t_bitmap); + asset->add(prefix + "/data/gfx/item/item_coffee_machine.ani", t_animation); - asset->add(prefix + "/data/gfx/title_bg_tile.png", t_bitmap); - asset->add(prefix + "/data/gfx/title_coffee.png", t_bitmap); - asset->add(prefix + "/data/gfx/title_crisis.png", t_bitmap); - asset->add(prefix + "/data/gfx/title_arcade_edition.png", t_bitmap); - asset->add(prefix + "/data/gfx/title_dust.png", t_bitmap); - asset->add(prefix + "/data/gfx/title_dust.ani", t_animation); + asset->add(prefix + "/data/gfx/title/title_bg_tile.png", t_bitmap); + asset->add(prefix + "/data/gfx/title/title_coffee.png", t_bitmap); + asset->add(prefix + "/data/gfx/title/title_crisis.png", t_bitmap); + asset->add(prefix + "/data/gfx/title/title_arcade_edition.png", t_bitmap); + asset->add(prefix + "/data/gfx/title/title_dust.png", t_bitmap); + asset->add(prefix + "/data/gfx/title/title_dust.ani", t_animation); - asset->add(prefix + "/data/gfx/player1.gif", t_bitmap); - asset->add(prefix + "/data/gfx/player1_pal1.gif", t_palette); - asset->add(prefix + "/data/gfx/player1_pal2.gif", t_palette); - asset->add(prefix + "/data/gfx/player1_pal3.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player1.gif", t_bitmap); + asset->add(prefix + "/data/gfx/player/player1_pal1.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player1_pal2.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player1_pal3.gif", t_palette); - asset->add(prefix + "/data/gfx/player2.gif", t_bitmap); - asset->add(prefix + "/data/gfx/player2_pal1.gif", t_palette); - asset->add(prefix + "/data/gfx/player2_pal2.gif", t_palette); - asset->add(prefix + "/data/gfx/player2_pal3.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player2.gif", t_bitmap); + asset->add(prefix + "/data/gfx/player/player2_pal1.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player2_pal2.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player2_pal3.gif", t_palette); - asset->add(prefix + "/data/gfx/player.ani", t_animation); + asset->add(prefix + "/data/gfx/player/player.ani", t_animation); - asset->add(prefix + "/data/gfx/player_power.gif", t_bitmap); - asset->add(prefix + "/data/gfx/player_power_pal.gif", t_palette); - asset->add(prefix + "/data/gfx/player_power.ani", t_animation); + asset->add(prefix + "/data/gfx/player/player_power.gif", t_bitmap); + asset->add(prefix + "/data/gfx/player/player_power_pal.gif", t_palette); + asset->add(prefix + "/data/gfx/player/player_power.ani", t_animation); // Fuentes de texto asset->add(prefix + "/data/font/8bithud.png", t_font);