commit de anar a dormir
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@@ -41,7 +41,7 @@ void Explosions::addTexture(int size, std::shared_ptr<Texture> texture, std::vec
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{
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explosion_texture_t temp;
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temp.size = size;
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temp.texture = texture.get();
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temp.texture = texture;
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temp.animation = animation;
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textures.push_back(temp);
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}
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