afegit el fade RANDOM_SQAURE2

canviat els timings del fade a milisegons
This commit is contained in:
2025-08-17 19:34:48 +02:00
parent e774e0e8ad
commit 3fc15a9512
12 changed files with 274 additions and 84 deletions

View File

@@ -30,9 +30,8 @@ struct ParamFade {
Color color = Color::fromHex(GameDefaults::Fade::COLOR);
float num_squares_width = GameDefaults::Fade::NUM_SQUARES_WIDTH;
float num_squares_height = GameDefaults::Fade::NUM_SQUARES_HEIGHT;
int random_squares_delay = GameDefaults::Fade::RANDOM_SQUARES_DELAY;
int random_squares_mult = GameDefaults::Fade::RANDOM_SQUARES_MULT;
int post_duration = GameDefaults::Fade::POST_DURATION;
int random_squares_duration_ms = GameDefaults::Fade::RANDOM_SQUARES_DURATION_MS;
int post_duration_ms = GameDefaults::Fade::POST_DURATION_MS;
float venetian_size = GameDefaults::Fade::VENETIAN_SIZE;
};