iwyu
clang-tidy clang-format
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@@ -1,17 +1,17 @@
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#include "text.h"
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#include <SDL3/SDL.h> // Para SDL_SetRenderTarget, SDL_GetRenderTarget, Uint8
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#include <SDL3/SDL.h> // Para Uint8, SDL_GetRenderTarget, SDL_RenderClear, SDL_SetRenderDrawColor, SDL_SetRenderTarget, SDL_FRect, SDL_BLENDMODE_BLEND, SDL_PixelFormat, SDL_TextureAccess
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#include <cstddef> // Para size_t
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#include <fstream> // Para basic_ifstream, basic_istream, basic_ostream
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#include <iostream> // Para cerr
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#include <stdexcept> // Para runtime_error
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#include <fstream> // Para basic_ifstream, basic_istream, basic_ostream, operator<<, endl, ifstream
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#include <iostream> // Para cerr
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#include <stdexcept> // Para runtime_error
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#include <string_view> // Para string_view
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#include "color.h" // Para Color, getFileName, printWithDots
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#include "color.h" // Para Color
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#include "screen.h" // Para Screen
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#include "sprite.h" // Para Sprite
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#include "texture.h" // Para Texture
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#include "utils.h"
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#include "utils.h" // Para getFileName, printWithDots
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// Constructor
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Text::Text(std::shared_ptr<Texture> texture, const std::string &text_file) {
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