iwyu
clang-tidy clang-format
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@@ -1,15 +1,14 @@
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#include "ui/service_menu.h"
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#include <algorithm> // Para max
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#include "audio.h" // Para Audio
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#include "define_buttons.h" // Para DefineButtons
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#include "difficulty.h" // Para getCodeFromName, getNameFromCode
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#include "input.h" // Para Input
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#include "input_types.h" // Para InputAction
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#include "lang.h" // Para getText, getCodeFromName, getNameFromCode
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#include "menu_option.h" // Para MenuOption, ListOption, ActionOption, BoolOption, FolderOption, IntOption
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#include "menu_option.h" // Para MenuOption, ActionOption, BoolOption, ListOption, FolderOption, IntOption, ActionListOption
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#include "menu_renderer.h" // Para MenuRenderer
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#include "options.h" // Para PendingChanges, pending_changes, checkPendingChanges, GamepadManager, Video, gamepad_manager, video, Audio, Settings, audio, settings, Gamepad, Window, window, Music, Sound
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#include "options.h" // Para GamepadManager, gamepad_manager, PendingChanges, Video, pending_changes, video, Audio, Gamepad, Settings, audio, checkPendingChanges, settings, Window, getPlayerWhoUsesKeyboard, playerIdToString, stringToPlayerId, window, Keyboard, Music, Sound, keyboard
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#include "param.h" // Para Param, param, ParamGame, ParamServiceMenu
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#include "player.h" // Para Player
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#include "resource.h" // Para Resource
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