Continue arreglant cosetes amb cppcheck
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@@ -1,14 +1,14 @@
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#include "background.h"
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#include <SDL2/SDL_blendmode.h> // for SDL_BLENDMODE_BLEND
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#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888
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#include <algorithm> // for clamp, max
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#include "asset.h" // for Asset
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#include "moving_sprite.h" // for MovingSprite
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#include "param.h" // for param
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#include "resource.h" // for Resource
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#include <SDL2/SDL_blendmode.h> // para SDL_BLENDMODE_BLEND
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#include <SDL2/SDL_pixels.h> // para SDL_PIXELFORMAT_RGBA8888
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#include <algorithm> // para clamp, max
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#include "asset.h" // para Asset
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#include "moving_sprite.h" // para MovingSprite
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#include "param.h" // para param
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#include "resource.h" // para Resource
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#include "screen.h"
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#include "sprite.h" // for Sprite
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#include "texture.h" // for Texture
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#include "sprite.h" // para Sprite
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#include "texture.h" // para Texture
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// Constructor
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Background::Background()
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