Continue arreglant cosetes amb cppcheck
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#include "balloon.h"
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#include <cmath> // for abs
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#include "animated_sprite.h" // for SpriteAnimated
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#include "moving_sprite.h" // for MovingSprite
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#include "param.h" // for param
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#include "sprite.h" // for Sprite
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#include "texture.h" // for Texture
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#include <cmath> // para abs
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#include "animated_sprite.h" // para SpriteAnimated
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#include "moving_sprite.h" // para MovingSprite
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#include "param.h" // para param
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#include "sprite.h" // para Sprite
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#include "texture.h" // para Texture
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// Constructor
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Balloon::Balloon(float x, float y, Uint8 kind, float vel_x, float speed, Uint16 creation_timer, std::shared_ptr<Texture> texture, const std::vector<std::string> &animation)
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