Continue arreglant cosetes amb cppcheck
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@@ -1,13 +1,13 @@
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#pragma once
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#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_stdinc.h> // for Uint32
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#include <memory> // for shared_ptr, unique_ptr
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#include <string> // for string
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#include <vector> // for vector
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#include "balloon.h" // for Balloon
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#include "player.h" // for Player
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#include "utils.h" // for DemoKeys, Color, HiScoreEntry
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#include <SDL2/SDL_render.h> // para SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_stdinc.h> // para Uint32
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#include <memory> // para shared_ptr, unique_ptr
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#include <string> // para string
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#include <vector> // para vector
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#include "balloon.h" // para Balloon
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#include "player.h" // para Player
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#include "utils.h" // para DemoKeys, Color, HiScoreEntry
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class Asset;
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class Background;
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class BalloonFormations;
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