Continue arreglant cosetes amb cppcheck

This commit is contained in:
2024-10-24 20:36:30 +02:00
parent a5c72a0f65
commit 43e7b83403
80 changed files with 4830 additions and 3461 deletions

View File

@@ -1,9 +1,9 @@
#include "input.h"
#include <SDL2/SDL.h> // for SDL_INIT_GAMECONTROLLER, SDL_InitSubS...
#include <SDL2/SDL_error.h> // for SDL_GetError
#include <SDL2/SDL_events.h> // for SDL_ENABLE
#include <SDL2/SDL_keyboard.h> // for SDL_GetKeyboardState
#include <iostream> // for basic_ostream, operator<<, cout, basi...
#include <SDL2/SDL.h> // para SDL_INIT_GAMECONTROLLER, SDL_InitSubS...
#include <SDL2/SDL_error.h> // para SDL_GetError
#include <SDL2/SDL_events.h> // para SDL_ENABLE
#include <SDL2/SDL_keyboard.h> // para SDL_GetKeyboardState
#include <iostream> // para basic_ostream, operator<<, cout, basi...
// [SINGLETON] Hay que definir las variables estáticas, desde el .h sólo la hemos declarado
Input *Input::input_ = nullptr;