Continue arreglant cosetes amb cppcheck
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@@ -1,11 +1,11 @@
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#pragma once
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#include <SDL2/SDL_gamecontroller.h> // for SDL_GameControllerButton, SDL_G...
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#include <SDL2/SDL_joystick.h> // for SDL_Joystick
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#include <SDL2/SDL_scancode.h> // for SDL_Scancode
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#include <SDL2/SDL_stdinc.h> // for Uint8
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include <SDL2/SDL_gamecontroller.h> // para SDL_GameControllerButton, SDL_G...
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#include <SDL2/SDL_joystick.h> // para SDL_Joystick
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#include <SDL2/SDL_scancode.h> // para SDL_Scancode
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#include <SDL2/SDL_stdinc.h> // para Uint8
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#include <string> // para string, basic_string
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#include <vector> // para vector
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/*
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connectedControllers es un vector donde estan todos los mandos encontrados [0 .. n]
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