Continue arreglant cosetes amb cppcheck
This commit is contained in:
@@ -1,26 +1,26 @@
|
||||
#include "instructions.h"
|
||||
#include <SDL2/SDL_blendmode.h> // for SDL_BLENDMODE_BLEND
|
||||
#include <SDL2/SDL_events.h> // for SDL_PollEvent, SDL_Event, SDL_QUIT
|
||||
#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888
|
||||
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
|
||||
#include <SDL2/SDL_video.h> // for SDL_WINDOWEVENT_SIZE_CHANGED
|
||||
#include <algorithm> // for max
|
||||
#include <utility> // for move
|
||||
#include "asset.h" // for Asset
|
||||
#include "fade.h" // for Fade, FadeMode, FadeType
|
||||
#include "global_inputs.h" // for check
|
||||
#include "input.h" // for Input
|
||||
#include "jail_audio.h" // for JA_GetMusicState, JA_Music_state
|
||||
#include "lang.h" // for getText
|
||||
#include "param.h" // for param
|
||||
#include "resource.h" // for Resource
|
||||
#include "screen.h" // for Screen
|
||||
#include "section.h" // for Name, name, Options, options
|
||||
#include "sprite.h" // for Sprite
|
||||
#include "text.h" // for Text, TEXT_CENTER, TEXT_COLOR, TEXT_...
|
||||
#include "texture.h" // for Texture
|
||||
#include "tiled_bg.h" // for TiledBG, TILED_MODE_STATIC
|
||||
#include "utils.h" // for Param, ParamGame, Color, shdw_txt_color
|
||||
#include <SDL2/SDL_blendmode.h> // para SDL_BLENDMODE_BLEND
|
||||
#include <SDL2/SDL_events.h> // para SDL_PollEvent, SDL_Event, SDL_QUIT
|
||||
#include <SDL2/SDL_pixels.h> // para SDL_PIXELFORMAT_RGBA8888
|
||||
#include <SDL2/SDL_timer.h> // para SDL_GetTicks
|
||||
#include <SDL2/SDL_video.h> // para SDL_WINDOWEVENT_SIZE_CHANGED
|
||||
#include <algorithm> // para max
|
||||
#include <utility> // para move
|
||||
#include "asset.h" // para Asset
|
||||
#include "fade.h" // para Fade, FadeMode, FadeType
|
||||
#include "global_inputs.h" // para check
|
||||
#include "input.h" // para Input
|
||||
#include "jail_audio.h" // para JA_GetMusicState, JA_Music_state
|
||||
#include "lang.h" // para getText
|
||||
#include "param.h" // para param
|
||||
#include "resource.h" // para Resource
|
||||
#include "screen.h" // para Screen
|
||||
#include "section.h" // para Name, name, Options, options
|
||||
#include "sprite.h" // para Sprite
|
||||
#include "text.h" // para Text, TEXT_CENTER, TEXT_COLOR, TEXT_...
|
||||
#include "texture.h" // para Texture
|
||||
#include "tiled_bg.h" // para TiledBG, TILED_MODE_STATIC
|
||||
#include "utils.h" // para Param, ParamGame, Color, shdw_txt_color
|
||||
struct JA_Music_t; // lines 22-22
|
||||
|
||||
// Constructor
|
||||
|
||||
Reference in New Issue
Block a user