Continue arreglant cosetes amb cppcheck
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@@ -1,17 +1,17 @@
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#include "texture.h"
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#include "utils.h"
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#include <SDL2/SDL_error.h> // for SDL_GetError
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#include <SDL2/SDL_surface.h> // for SDL_CreateRGBSurfaceWithFormatFrom
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#include <fcntl.h> // for SEEK_END, SEEK_SET
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#include <stdio.h> // for fseek, fclose, fopen, fread, ftell, NULL
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#include <stdlib.h> // for malloc, free, exit
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#include <iostream> // for basic_ostream, operator<<, cout, endl
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#include <SDL2/SDL_error.h> // para SDL_GetError
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#include <SDL2/SDL_surface.h> // para SDL_CreateRGBSurfaceWithFormatFrom
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#include <fcntl.h> // para SEEK_END, SEEK_SET
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#include <stdio.h> // para fseek, fclose, fopen, fread, ftell, NULL
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#include <stdlib.h> // para malloc, free, exit
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#include <iostream> // para basic_ostream, operator<<, cout, endl
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#include <fstream>
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#include <sstream>
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#include "gif.c" // for LoadGif, LoadPalette
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#include "gif.c" // para LoadGif, LoadPalette
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h" // for stbi_failure_reason, stbi_image_free
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#include "stb_image.h" // para stbi_failure_reason, stbi_image_free
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// Constructor
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Texture::Texture(SDL_Renderer *renderer, const std::string &path)
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