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@@ -1635,7 +1635,7 @@ void Game::handlePlayerContinue(const std::shared_ptr<Player> &player)
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input_->checkInput(InputType::FIRE_CENTER, INPUT_DO_NOT_ALLOW_REPEAT, options.controllers[controllerIndex].type, options.controllers[controllerIndex].index) ||
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input_->checkInput(InputType::FIRE_RIGHT, INPUT_DO_NOT_ALLOW_REPEAT, options.controllers[controllerIndex].type, options.controllers[controllerIndex].index))
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{
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if (player->getContinueCounter() < 8)
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if (player->getContinueCounter() < 7)
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{
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player->decContinueCounter();
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}
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