Optimitzat el tema de comparacions i asignacions de strings buits. Mes que optimitzat, ara està mes mono
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@@ -49,7 +49,7 @@ private:
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public:
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// Constructor
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explicit Texture(SDL_Renderer *renderer, std::string path = "");
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explicit Texture(SDL_Renderer *renderer, std::string path = std::string());
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// Destructor
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~Texture();
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