Afegit global_events.cpp
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@@ -244,15 +244,6 @@ bool GameLogo::hasFinished() const
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return post_finished_counter_ == 0;
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}
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// Recarga las texturas
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void GameLogo::reLoad()
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{
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dust_texture_->reLoad();
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coffee_texture_->reLoad();
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crisis_texture_->reLoad();
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arcade_edition_texture_->reLoad();
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}
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// Calcula el desplazamiento vertical inicial
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int GameLogo::getInitialVerticalDesp()
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{
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