magic numbers: game.cpp

This commit is contained in:
2025-09-19 09:11:10 +02:00
parent af7cb01ead
commit 49a3989ecf
3 changed files with 102 additions and 133 deletions

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@@ -93,7 +93,9 @@ void MovingSprite::update(float deltaTime) {
}
// Muestra el sprite por pantalla
void MovingSprite::render() { getTexture()->render(pos_.x, pos_.y, &sprite_clip_, horizontal_zoom_, vertical_zoom_, rotate_.angle, &rotate_.center, flip_); }
void MovingSprite::render() {
getTexture()->render(pos_.x, pos_.y, &sprite_clip_, horizontal_zoom_, vertical_zoom_, rotate_.angle, &rotate_.center, flip_);
}
// Establece la rotacion (frame-based)
void MovingSprite::rotate() {