Arreglat jail_shader.cpp en windows també
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#pragma once
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#include "balloon.h" // para BALLOON_VELX_NEGATIVE, BALLOON_VELX_POSITIVE
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#include "balloon.h" // Para BALLOON_VELX_NEGATIVE, BALLOON_VELX_POSITIVE
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#include <vector>
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constexpr int NUMBER_OF_BALLOON_FORMATIONS = 100;
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