Arreglat jail_shader.cpp en windows també
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@@ -11,7 +11,7 @@
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#include "utils.h" // Para getFileName, printWithDots
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h" // para stbi_failure_reason, stbi_image_free
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#include "stb_image.h" // Para stbi_failure_reason, stbi_image_free
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// Constructor
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Texture::Texture(SDL_Renderer *renderer, const std::string &path)
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