diff --git a/source/common/input.h b/source/common/input.h index cf996b5..5ff50c8 100644 --- a/source/common/input.h +++ b/source/common/input.h @@ -39,6 +39,7 @@ enum inputs_e input_video_shaders, input_reset, input_mute, + input_showfps, // Input obligatorio input_number_of_inputs diff --git a/source/director.cpp b/source/director.cpp index 4a93c29..562d541 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -132,6 +132,7 @@ void Director::initInput() input->bindKey(input_window_fullscreen, SDL_SCANCODE_F3); input->bindKey(input_video_shaders, SDL_SCANCODE_F4); input->bindKey(input_mute, SDL_SCANCODE_F5); + input->bindKey(input_showfps, SDL_SCANCODE_F6); input->bindKey(input_reset, SDL_SCANCODE_F10); const int numGamePads = input->getNumControllers();