diff --git a/source/director.cpp b/source/director.cpp index 5f3a7e0..d633e64 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -52,7 +52,7 @@ Director::Director(int argc, const char *argv[]) section::name = section::Name::GAME; section::options = section::Options::GAME_PLAY_1P; #elif DEBUG - section::name = section::Name::HI_SCORE_TABLE; + section::name = section::Name::LOGO; #else // NORMAL GAME section::name = section::Name::LOGO; section::attract_mode = section::AttractMode::TITLE_TO_DEMO; diff --git a/source/title.cpp b/source/title.cpp index ac05fa8..8fa5ee9 100644 --- a/source/title.cpp +++ b/source/title.cpp @@ -294,7 +294,7 @@ void Title::checkInput() if (Input::get()->checkInput(InputType::START, INPUT_DO_NOT_ALLOW_REPEAT, controller.type, controller.index) && !Input::get()->checkInput(InputType::SERVICE, INPUT_DO_NOT_ALLOW_REPEAT, controller.type, controller.index)) { - if (state_ == TitleState::LOGO_FINISHED || ALLOW_TITLE_ANIMATION_SKIP) + if ((state_ == TitleState::LOGO_FINISHED || ALLOW_TITLE_ANIMATION_SKIP) && !fade_->isEnabled()) { JA_PlaySound(Resource::get()->getSound("game_start.wav")); JA_FadeOutMusic(1500);