FADE_RANDOM_SQUARE no limpiaba la textura previamente

centrada la tabla de la clase hiscore_table
This commit is contained in:
2024-06-30 22:31:48 +02:00
parent 354795d52c
commit 4e9135c1af
4 changed files with 28 additions and 13 deletions

View File

@@ -87,7 +87,7 @@ void Fade::render()
{
SDL_RenderFillRect(renderer, &rect);
}
break;
}
@@ -178,7 +178,7 @@ void Fade::update()
}
}
}
else
else
{
finished = true;
}
@@ -258,6 +258,14 @@ void Fade::activate()
square[num - 1] = temp;
num--;
}
// Limpia la textura
SDL_Texture *temp = SDL_GetRenderTarget(renderer);
SDL_SetRenderTarget(renderer, backbuffer);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer);
SDL_SetRenderTarget(renderer, temp);
break;
}