ServiceMenu: arreglos de colorets
This commit is contained in:
@@ -4,13 +4,33 @@
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#include "screen.h" // Para param
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#include <array>
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MenuRenderer::MenuRenderer(std::shared_ptr<Text> element_text, std::shared_ptr<Text> title_text)
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: element_text_(std::move(element_text)), title_text_(std::move(title_text)) {}
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MenuRenderer::MenuRenderer(const ServiceMenu *menu_state, std::shared_ptr<Text> element_text, std::shared_ptr<Text> title_text)
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: element_text_(std::move(element_text)), title_text_(std::move(title_text)) { init(menu_state); }
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void MenuRenderer::init(const ServiceMenu *menu_state)
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{
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aspect_ = menu_state->getAspect();
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switch (aspect_)
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{
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case ServiceMenu::Aspect::SHADOW:
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bg_color_ = SERV_MENU_BG_COLOR_SHADOW;
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bg_alpha_ = 255;
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break;
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case ServiceMenu::Aspect::ALPHA:
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bg_color_ = SERV_MENU_BG_COLOR_ALPHA;
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bg_alpha_ = 240;
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break;
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default:
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break;
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}
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}
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void MenuRenderer::render(const ServiceMenu *menu_state)
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{
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// Dibuja la sombra
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if (menu_state->getAspect() == ServiceMenu::Aspect::ASPECT1)
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if (aspect_ == ServiceMenu::Aspect::SHADOW)
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{
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SDL_FRect shadowRect = {rect_.x + 5, rect_.y + 5, rect_.w, rect_.h};
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 0, 0, 0, 64);
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@@ -18,13 +38,14 @@ void MenuRenderer::render(const ServiceMenu *menu_state)
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}
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// Dibuja el fondo
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const Uint8 ALPHA = menu_state->getAspect() == ServiceMenu::Aspect::ASPECT1 ? 255 : 255;
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), bg_color_.r, bg_color_.g, bg_color_.b, ALPHA);
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), bg_color_.r, bg_color_.g, bg_color_.b, bg_alpha_);
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SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_);
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// Dibuja el borde
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), title_color_.r, title_color_.g, title_color_.b, 255);
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const Color BORDER_COLOR = title_color_.darken();
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), BORDER_COLOR.r, BORDER_COLOR.g, BORDER_COLOR.b, 255);
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SDL_RenderRect(Screen::get()->getRenderer(), &rect_);
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SDL_RenderRect(Screen::get()->getRenderer(), &border_rect_);
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// Dibuja el título
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float y = rect_.y + title_padding_;
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@@ -32,7 +53,7 @@ void MenuRenderer::render(const ServiceMenu *menu_state)
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// Dibuja la línea separadora
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y = rect_.y + upper_height_;
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), title_color_.r, title_color_.g, title_color_.b, 255);
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), BORDER_COLOR.r, BORDER_COLOR.g, BORDER_COLOR.b, 255);
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SDL_RenderLine(Screen::get()->getRenderer(), rect_.x + ServiceMenu::OPTIONS_HORIZONTAL_PADDING_, y, rect_.x + rect_.w - ServiceMenu::OPTIONS_HORIZONTAL_PADDING_, y);
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// Dibuja las opciones
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@@ -130,7 +151,7 @@ void MenuRenderer::resize(const ServiceMenu *menu_state)
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}
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else
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{
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rect_ = new_rect;
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rect_ = setRect(new_rect);
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resizing_ = false;
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}
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options_y_ = new_rect.y + upper_height_ + lower_padding_;
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@@ -138,8 +159,7 @@ void MenuRenderer::resize(const ServiceMenu *menu_state)
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void MenuRenderer::setSize(const ServiceMenu *menu_state)
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{
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SDL_FRect new_rect = calculateNewRect(menu_state);
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rect_ = new_rect;
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rect_ = setRect(calculateNewRect(menu_state));
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resizing_ = false;
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options_y_ = rect_.y + upper_height_ + lower_padding_;
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}
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@@ -152,15 +172,17 @@ void MenuRenderer::updateResizeAnimation()
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float t = static_cast<float>(resize_anim_step_) / resize_anim_steps_;
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if (t >= 1.0f)
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{
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rect_ = rect_anim_to_;
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rect_ = setRect(rect_anim_to_);
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resizing_ = false;
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return;
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}
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float ease = 1 - (1 - t) * (1 - t);
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rect_.x = rect_anim_from_.x + (rect_anim_to_.x - rect_anim_from_.x) * ease;
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rect_.y = rect_anim_from_.y + (rect_anim_to_.y - rect_anim_from_.y) * ease;
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rect_.w = rect_anim_from_.w + (rect_anim_to_.w - rect_anim_from_.w) * ease;
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rect_.h = rect_anim_from_.h + (rect_anim_to_.h - rect_anim_from_.h) * ease;
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SDL_FRect rect =
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{rect_anim_from_.x + (rect_anim_to_.x - rect_anim_from_.x) * ease,
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rect_anim_from_.y + (rect_anim_to_.y - rect_anim_from_.y) * ease,
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rect_anim_from_.w + (rect_anim_to_.w - rect_anim_from_.w) * ease,
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rect_anim_from_.h + (rect_anim_to_.h - rect_anim_from_.h) * ease};
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rect_ = setRect(rect);
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}
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void MenuRenderer::precalculateMenuWidths(const std::vector<std::unique_ptr<MenuOption>> &all_options, const ServiceMenu *menu_state)
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@@ -209,10 +231,12 @@ void MenuRenderer::updateColorCounter()
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Color MenuRenderer::getAnimatedSelectedColor()
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{
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static const std::array<Color, 12> colors = {
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Color(0xFF, 0xFB, 0x8A), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xD1, 0x3C),
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Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xAA, 0x12), Color(0xE6, 0x9A, 0x08),
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Color(0xE6, 0x9A, 0x08), Color(0xFF, 0xAA, 0x12), Color(0xFF, 0xBF, 0x23),
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Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xFB, 0x8A)};
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return colors.at(color_counter_ % colors.size());
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static auto colorCycle = generateMirroredCycle(SERV_MENU_SELECTED_COLOR, ColorCycleStyle::HueWave);
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return colorCycle.at(color_counter_ % colorCycle.size());
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}
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SDL_FRect MenuRenderer::setRect(SDL_FRect rect)
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{
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border_rect_ = {rect.x - 1, rect.y + 1, rect.w + 2, rect.h - 2};
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return rect;
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}
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@@ -14,7 +14,7 @@ class MenuOption;
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class MenuRenderer
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{
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public:
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MenuRenderer(std::shared_ptr<Text> element_text, std::shared_ptr<Text> title_text);
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MenuRenderer(const ServiceMenu *menu_state, std::shared_ptr<Text> element_text, std::shared_ptr<Text> title_text);
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// Métodos principales de la vista
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void render(const ServiceMenu *menu_state);
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@@ -33,8 +33,11 @@ private:
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std::shared_ptr<Text> title_text_;
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// --- Variables de estado de la vista (layout y animación) ---
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ServiceMenu::Aspect aspect_ = ServiceMenu::Aspect::ALPHA;
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SDL_FRect rect_{};
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Color bg_color_ = SERV_MENU_BG_COLOR;
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SDL_FRect border_rect_{};
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Color bg_color_ = SERV_MENU_BG_COLOR_ALPHA;
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Uint8 bg_alpha_ = 240;
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Color title_color_ = SERV_MENU_TITLE_COLOR;
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Color text_color_ = SERV_MENU_TEXT_COLOR;
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Color selected_color_ = SERV_MENU_SELECTED_COLOR;
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@@ -61,6 +64,7 @@ private:
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int group_menu_widths_[5]{};
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// --- Métodos privados de la vista ---
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void init(const ServiceMenu *menu_state);
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void setAnchors(const ServiceMenu *menu_state);
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SDL_FRect calculateNewRect(const ServiceMenu *menu_state);
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void resize(const ServiceMenu *menu_state);
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@@ -70,4 +74,5 @@ private:
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int getMenuWidthForGroup(ServiceMenu::SettingsGroup group) const;
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Color getAnimatedSelectedColor();
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void updateColorCounter();
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SDL_FRect setRect(SDL_FRect rect);
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};
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@@ -8,10 +8,10 @@
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#include "asset.h"
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// Singleton
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ServiceMenu* ServiceMenu::instance_ = nullptr;
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ServiceMenu *ServiceMenu::instance_ = nullptr;
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void ServiceMenu::init() { ServiceMenu::instance_ = new ServiceMenu(); }
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void ServiceMenu::destroy() { delete ServiceMenu::instance_; }
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ServiceMenu* ServiceMenu::get() { return ServiceMenu::instance_; }
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ServiceMenu *ServiceMenu::get() { return ServiceMenu::instance_; }
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// Constructor
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ServiceMenu::ServiceMenu()
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@@ -21,21 +21,25 @@ ServiceMenu::ServiceMenu()
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auto element_text = Resource::get()->getText("04b_25_flat");
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auto title_text = Resource::get()->getText("04b_25_flat_2x");
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renderer_ = std::make_unique<MenuRenderer>(element_text, title_text);
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renderer_ = std::make_unique<MenuRenderer>(this, element_text, title_text);
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restart_message_ui_ = std::make_unique<UIMessage>(element_text, Lang::getText("[SERVICE_MENU] NEED_RESTART_MESSAGE"), SERV_MENU_TITLE_COLOR);
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reset();
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}
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void ServiceMenu::toggle() {
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void ServiceMenu::toggle()
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{
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enabled_ = !enabled_;
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if (!enabled_) {
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if (!enabled_)
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{
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reset();
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}
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}
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void ServiceMenu::render() {
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if (!enabled_) return;
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void ServiceMenu::render()
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{
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if (!enabled_)
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return;
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renderer_->render(this);
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// El mensaje de reinicio se dibuja por encima, así que lo gestionamos aquí
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@@ -45,20 +49,24 @@ void ServiceMenu::render() {
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restart_message_ui_->render();
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}
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void ServiceMenu::update() {
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if (!enabled_) return;
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void ServiceMenu::update()
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{
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if (!enabled_)
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return;
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renderer_->update(this);
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bool now_pending = Options::pending_changes.has_pending_changes;
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if (now_pending != last_pending_changes_) {
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if (now_pending != last_pending_changes_)
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{
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now_pending ? restart_message_ui_->show() : restart_message_ui_->hide();
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last_pending_changes_ = now_pending;
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}
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restart_message_ui_->update();
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}
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void ServiceMenu::reset() {
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void ServiceMenu::reset()
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{
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selected_ = 0;
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main_menu_selected_ = 0;
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current_settings_group_ = SettingsGroup::MAIN;
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@@ -69,45 +77,60 @@ void ServiceMenu::reset() {
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}
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// --- Lógica de Navegación ---
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void ServiceMenu::setSelectorUp() {
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if (display_options_.empty()) return;
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void ServiceMenu::setSelectorUp()
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{
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if (display_options_.empty())
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return;
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selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
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playMenuSound();
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}
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void ServiceMenu::setSelectorDown() {
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if (display_options_.empty()) return;
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void ServiceMenu::setSelectorDown()
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{
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if (display_options_.empty())
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return;
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selected_ = (selected_ + 1) % display_options_.size();
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playMenuSound();
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}
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void ServiceMenu::adjustOption(bool adjust_up) {
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if (display_options_.empty()) return;
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auto& selected_option = display_options_.at(selected_);
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if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST) {
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void ServiceMenu::adjustOption(bool adjust_up)
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{
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if (display_options_.empty())
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return;
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auto &selected_option = display_options_.at(selected_);
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if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST)
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{
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selected_option->adjustValue(adjust_up);
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applySettings();
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playMenuSound();
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}
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}
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void ServiceMenu::selectOption() {
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if (display_options_.empty()) return;
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if (current_settings_group_ == SettingsGroup::MAIN) main_menu_selected_ = selected_;
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auto& selected_option = display_options_.at(selected_);
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if (auto folder = dynamic_cast<FolderOption*>(selected_option)) {
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void ServiceMenu::selectOption()
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{
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if (display_options_.empty())
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return;
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if (current_settings_group_ == SettingsGroup::MAIN)
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main_menu_selected_ = selected_;
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auto &selected_option = display_options_.at(selected_);
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if (auto folder = dynamic_cast<FolderOption *>(selected_option))
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{
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previous_settings_group_ = current_settings_group_;
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current_settings_group_ = folder->getTargetGroup();
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selected_ = 0;
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updateMenu();
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} else if (selected_option->getBehavior() == MenuOption::Behavior::SELECT) {
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}
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else if (selected_option->getBehavior() == MenuOption::Behavior::SELECT)
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{
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selected_option->executeAction();
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}
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playMenuSound();
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}
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void ServiceMenu::moveBack() {
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if (current_settings_group_ == SettingsGroup::MAIN) {
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void ServiceMenu::moveBack()
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{
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if (current_settings_group_ == SettingsGroup::MAIN)
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{
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enabled_ = false;
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return;
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}
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@@ -119,21 +142,25 @@ void ServiceMenu::moveBack() {
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// --- Lógica Interna ---
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void ServiceMenu::updateMenu() {
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void ServiceMenu::updateMenu()
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{
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title_ = settingsGroupToString(current_settings_group_);
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AdjustListValues();
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// Actualiza las opciones visibles
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display_options_.clear();
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for (auto& option : options_) {
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if (option->getGroup() == current_settings_group_ && !option->isHidden()) {
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for (auto &option : options_)
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{
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if (option->getGroup() == current_settings_group_ && !option->isHidden())
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{
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display_options_.push_back(option.get());
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}
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}
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// Actualiza los pares de strings para el renderer
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option_pairs_.clear();
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for (const auto& option : display_options_) {
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for (const auto &option : display_options_)
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{
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option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
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}
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@@ -141,12 +168,18 @@ void ServiceMenu::updateMenu() {
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renderer_->onLayoutChanged(this);
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}
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void ServiceMenu::applySettings() {
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if (current_settings_group_ == SettingsGroup::VIDEO) Screen::get()->applySettings();
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if (current_settings_group_ == SettingsGroup::AUDIO) Audio::get()->applySettings();
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if (current_settings_group_ == SettingsGroup::SETTINGS) {
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for(auto& option : options_){
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if(option->getCaption() == Lang::getText("[SERVICE_MENU] SHUTDOWN]")){
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void ServiceMenu::applySettings()
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{
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if (current_settings_group_ == SettingsGroup::VIDEO)
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Screen::get()->applySettings();
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if (current_settings_group_ == SettingsGroup::AUDIO)
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Audio::get()->applySettings();
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if (current_settings_group_ == SettingsGroup::SETTINGS)
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{
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for (auto &option : options_)
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{
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if (option->getCaption() == Lang::getText("[SERVICE_MENU] SHUTDOWN]"))
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{
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option->setHidden(!Options::settings.shutdown_enabled);
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updateMenu(); // El menú debe refrescarse si algo se oculta
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break;
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@@ -155,28 +188,34 @@ void ServiceMenu::applySettings() {
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}
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// Refresca los pares de strings por si un valor cambió
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option_pairs_.clear();
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for (const auto& option : display_options_) {
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for (const auto &option : display_options_)
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{
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option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
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}
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}
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// --- Getters y otros ---
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ServiceMenu::GroupAlignment ServiceMenu::getCurrentGroupAlignment() const {
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switch (current_settings_group_) {
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case SettingsGroup::VIDEO:
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case SettingsGroup::AUDIO:
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case SettingsGroup::SETTINGS:
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return GroupAlignment::LEFT;
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default:
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return GroupAlignment::CENTERED;
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ServiceMenu::GroupAlignment ServiceMenu::getCurrentGroupAlignment() const
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{
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switch (current_settings_group_)
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{
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case SettingsGroup::VIDEO:
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case SettingsGroup::AUDIO:
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case SettingsGroup::SETTINGS:
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return GroupAlignment::LEFT;
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default:
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return GroupAlignment::CENTERED;
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}
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}
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size_t ServiceMenu::countOptionsInGroup(SettingsGroup group) const {
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size_t ServiceMenu::countOptionsInGroup(SettingsGroup group) const
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{
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size_t count = 0;
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for (const auto& option : options_) {
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if (option->getGroup() == group && !option->isHidden()) {
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for (const auto &option : options_)
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{
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if (option->getGroup() == group && !option->isHidden())
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{
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count++;
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}
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}
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@@ -225,7 +264,7 @@ void ServiceMenu::initializeOptions()
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options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SETTINGS"), SettingsGroup::MAIN, SettingsGroup::SETTINGS));
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options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SYSTEM"), SettingsGroup::MAIN, SettingsGroup::SYSTEM));
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//precalculateMenuWidths();
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// precalculateMenuWidths();
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}
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// Sincroniza los valores de las opciones tipo lista
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@@ -240,7 +279,6 @@ void ServiceMenu::AdjustListValues()
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}
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}
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// Reproduce el sonido de navegación del menú
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void ServiceMenu::playMenuSound() { Audio::get()->playSound("clock.wav"); }
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@@ -263,4 +301,3 @@ std::string ServiceMenu::settingsGroupToString(SettingsGroup group) const
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return Lang::getText("[SERVICE_MENU] TITLE");
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}
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}
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@@ -14,7 +14,7 @@ class MenuRenderer; // <-- Nuevo
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|
||||
class ServiceMenu {
|
||||
public:
|
||||
enum class Aspect { ASPECT1, ASPECT2 };
|
||||
enum class Aspect { SHADOW, ALPHA };
|
||||
enum class SettingsGroup { VIDEO, AUDIO, SETTINGS, SYSTEM, MAIN };
|
||||
enum class GroupAlignment { CENTERED, LEFT };
|
||||
|
||||
@@ -28,8 +28,8 @@ public:
|
||||
static ServiceMenu* get();
|
||||
|
||||
void toggle();
|
||||
void render(); // Ahora solo delega
|
||||
void update(); // Ahora delega la parte visual
|
||||
void render();
|
||||
void update();
|
||||
void reset();
|
||||
|
||||
// --- Lógica de navegación ---
|
||||
@@ -60,7 +60,7 @@ private:
|
||||
|
||||
SettingsGroup current_settings_group_;
|
||||
SettingsGroup previous_settings_group_;
|
||||
Aspect aspect_ = Aspect::ASPECT1;
|
||||
Aspect aspect_ = Aspect::ALPHA;
|
||||
std::string title_;
|
||||
size_t selected_ = 0;
|
||||
size_t main_menu_selected_ = 0;
|
||||
|
||||
190
source/utils.cpp
190
source/utils.cpp
@@ -15,29 +15,6 @@
|
||||
// Variables
|
||||
Overrides overrides = Overrides();
|
||||
|
||||
// Colores
|
||||
const Color BG_COLOR = Color(0X27, 0X27, 0X36);
|
||||
const Color NO_COLOR = Color(0XFF, 0XFF, 0XFF);
|
||||
const Color SHADOW_TEXT_COLOR = Color(0X43, 0X43, 0X4F);
|
||||
const Color SEPARATOR_COLOR = Color(0X0D, 0X1A, 0X2B);
|
||||
const Color SCOREBOARD_EASY_COLOR = Color(0X4B, 0X69, 0X2F);
|
||||
const Color SCOREBOARD_NORMAL_COLOR = Color(0X2E, 0X3F, 0X47);
|
||||
const Color SCOREBOARD_HARD_COLOR = Color(0X76, 0X42, 0X8A);
|
||||
const Color FLASH_COLOR = Color(0XFF, 0XFF, 0XFF);
|
||||
const Color FADE_COLOR = Color(0X27, 0X27, 0X36);
|
||||
const Color ORANGE_COLOR = Color(0XFF, 0X7A, 0X00);
|
||||
const Color ORANGE_SOFT_COLOR = Color(0XFF, 0XA0, 0X33);
|
||||
const Color ORANGE_SHADOW_COLOR = ORANGE_SOFT_COLOR.darken(100);
|
||||
const Color GREEN_COLOR = Color(0X5B, 0XEC, 0X95);
|
||||
const Color BLUE_SKY_COLOR = Color(0X02, 0X88, 0XD1);
|
||||
const Color PINK_SKY_COLOR = Color(0XFF, 0X6B, 0X97);
|
||||
const Color GREEN_SKY_COLOR = Color(0X00, 0X79, 0X6B);
|
||||
const Color SERV_MENU_TITLE_COLOR = Color(0XFF, 0XFF, 0XFF);
|
||||
const Color SERV_MENU_TEXT_COLOR = Color(0XFF, 0XFF, 0XFF);
|
||||
const Color SERV_MENU_SELECTED_COLOR = Color(0XFF, 0XFF, 0X00);;
|
||||
const Color SERV_MENU_BG_COLOR = Color(0x1E, 0x1E, 0x1E);
|
||||
const Color DEBUG_COLOR = Color(0xFF, 0xFF, 0x00);
|
||||
|
||||
// Obtiene un color del vector de colores imitando al Coche Fantástico
|
||||
Color getColorLikeKnightRider(const std::vector<Color> &colors, int counter_)
|
||||
{
|
||||
@@ -313,8 +290,8 @@ void printWithDots(const std::string &text1, const std::string &text2, const std
|
||||
|
||||
// Calcula el ancho del campo para text2 restando la longitud de text1 y text3
|
||||
size_t field_width = TOTAL_WIDTH > (text1.size() + text3.size())
|
||||
? TOTAL_WIDTH - text1.size() - text3.size()
|
||||
: 0;
|
||||
? TOTAL_WIDTH - text1.size() - text3.size()
|
||||
: 0;
|
||||
|
||||
// Prepara el bloque a imprimir a partir de text2
|
||||
std::string field_text;
|
||||
@@ -415,3 +392,166 @@ std::string getPath(const std::string &full_path)
|
||||
std::filesystem::path path(full_path);
|
||||
return path.parent_path().string();
|
||||
}
|
||||
|
||||
constexpr HSV rgbToHsv(Color color)
|
||||
{
|
||||
float r = color.r / 255.0f;
|
||||
float g = color.g / 255.0f;
|
||||
float b = color.b / 255.0f;
|
||||
|
||||
float max = fmaxf(fmaxf(r, g), b);
|
||||
float min = fminf(fminf(r, g), b);
|
||||
float delta = max - min;
|
||||
|
||||
float h = 0.0f;
|
||||
if (delta > 0.00001f)
|
||||
{
|
||||
if (max == r)
|
||||
h = fmodf((g - b) / delta, 6.0f);
|
||||
else if (max == g)
|
||||
h = ((b - r) / delta) + 2.0f;
|
||||
else
|
||||
h = ((r - g) / delta) + 4.0f;
|
||||
h *= 60.0f;
|
||||
if (h < 0.0f)
|
||||
h += 360.0f;
|
||||
}
|
||||
|
||||
float s = (max <= 0.0f) ? 0.0f : delta / max;
|
||||
float v = max;
|
||||
|
||||
return {h, s, v};
|
||||
}
|
||||
|
||||
constexpr Color hsvToRgb(HSV hsv)
|
||||
{
|
||||
float c = hsv.v * hsv.s;
|
||||
float x = c * (1 - fabsf(fmodf(hsv.h / 60.0f, 2) - 1));
|
||||
float m = hsv.v - c;
|
||||
|
||||
float r = 0, g = 0, b = 0;
|
||||
|
||||
if (hsv.h < 60)
|
||||
{
|
||||
r = c;
|
||||
g = x;
|
||||
b = 0;
|
||||
}
|
||||
else if (hsv.h < 120)
|
||||
{
|
||||
r = x;
|
||||
g = c;
|
||||
b = 0;
|
||||
}
|
||||
else if (hsv.h < 180)
|
||||
{
|
||||
r = 0;
|
||||
g = c;
|
||||
b = x;
|
||||
}
|
||||
else if (hsv.h < 240)
|
||||
{
|
||||
r = 0;
|
||||
g = x;
|
||||
b = c;
|
||||
}
|
||||
else if (hsv.h < 300)
|
||||
{
|
||||
r = x;
|
||||
g = 0;
|
||||
b = c;
|
||||
}
|
||||
else
|
||||
{
|
||||
r = c;
|
||||
g = 0;
|
||||
b = x;
|
||||
}
|
||||
|
||||
return Color(
|
||||
static_cast<uint8_t>(roundf((r + m) * 255)),
|
||||
static_cast<uint8_t>(roundf((g + m) * 255)),
|
||||
static_cast<uint8_t>(roundf((b + m) * 255)));
|
||||
}
|
||||
|
||||
/*ColorCycle generateMirroredCycle(Color base)
|
||||
{
|
||||
ColorCycle result{};
|
||||
HSV baseHSV = rgbToHsv(base);
|
||||
|
||||
for (size_t i = 0; i < COLOR_CYCLE_SIZE; ++i)
|
||||
{
|
||||
float t = static_cast<float>(i) / (COLOR_CYCLE_SIZE - 1);
|
||||
float hueShift = 25.0f * t; // reducido de 45 a 25
|
||||
float satShift = 0.0f; // sin cambio de saturación
|
||||
float valShift = 0.07f * sinf(t * 3.1415926f); // brillo más suave
|
||||
|
||||
HSV adjusted = {
|
||||
fmodf(baseHSV.h + hueShift, 360.0f),
|
||||
fminf(1.0f, fmaxf(0.0f, baseHSV.s + satShift)),
|
||||
fminf(1.0f, fmaxf(0.0f, baseHSV.v + valShift))};
|
||||
|
||||
Color c = hsvToRgb(adjusted);
|
||||
result[i] = c;
|
||||
result[2 * COLOR_CYCLE_SIZE - 1 - i] = c; // espejo
|
||||
}
|
||||
|
||||
return result;
|
||||
}*/
|
||||
|
||||
ColorCycle generateMirroredCycle(Color base, ColorCycleStyle style)
|
||||
{
|
||||
ColorCycle result{};
|
||||
HSV baseHSV = rgbToHsv(base);
|
||||
|
||||
for (size_t i = 0; i < COLOR_CYCLE_SIZE; ++i)
|
||||
{
|
||||
float t = static_cast<float>(i) / (COLOR_CYCLE_SIZE - 1); // 0 → 1
|
||||
float hueShift = 0.0f;
|
||||
float satShift = 0.0f;
|
||||
float valShift = 0.0f;
|
||||
|
||||
switch (style)
|
||||
{
|
||||
case ColorCycleStyle::SubtlePulse:
|
||||
// Solo brillo suave
|
||||
valShift = 0.07f * sinf(t * M_PI);
|
||||
break;
|
||||
|
||||
case ColorCycleStyle::HueWave:
|
||||
// Oscilación leve de tono
|
||||
hueShift = 15.0f * (t - 0.5f) * 2.0f;
|
||||
valShift = 0.05f * sinf(t * M_PI);
|
||||
break;
|
||||
|
||||
case ColorCycleStyle::Vibrant:
|
||||
// Cambios fuertes en tono y brillo
|
||||
hueShift = 35.0f * sinf(t * M_PI);
|
||||
valShift = 0.2f * sinf(t * M_PI);
|
||||
satShift = -0.2f * sinf(t * M_PI);
|
||||
break;
|
||||
|
||||
case ColorCycleStyle::DarkenGlow:
|
||||
// Se oscurece al centro
|
||||
valShift = -0.15f * sinf(t * M_PI);
|
||||
break;
|
||||
|
||||
case ColorCycleStyle::LightFlash:
|
||||
// Se ilumina al centro
|
||||
valShift = 0.25f * sinf(t * M_PI);
|
||||
break;
|
||||
}
|
||||
|
||||
HSV adjusted = {
|
||||
fmodf(baseHSV.h + hueShift + 360.0f, 360.0f),
|
||||
fminf(1.0f, fmaxf(0.0f, baseHSV.s + satShift)),
|
||||
fminf(1.0f, fmaxf(0.0f, baseHSV.v + valShift))
|
||||
};
|
||||
|
||||
Color c = hsvToRgb(adjusted);
|
||||
result[i] = c;
|
||||
result[2 * COLOR_CYCLE_SIZE - 1 - i] = c; // espejo
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -7,10 +7,12 @@
|
||||
#include <algorithm> // Para max, min
|
||||
#include <string> // Para string
|
||||
#include <vector> // Para vector
|
||||
#include <array> // Para array
|
||||
|
||||
// --- Constantes ---
|
||||
constexpr int BLOCK = 8;
|
||||
constexpr int TOTAL_DEMO_DATA = 2000;
|
||||
constexpr size_t COLOR_CYCLE_SIZE = 6; // Mitad del ciclo espejado
|
||||
|
||||
// --- Estructuras y tipos ---
|
||||
struct Overrides
|
||||
@@ -33,7 +35,7 @@ struct Circle
|
||||
: x(xCoord), y(yCoord), r(radius) {}
|
||||
};
|
||||
|
||||
// Estructura para definir un color
|
||||
// Estructura para definir un color RGB
|
||||
struct Color
|
||||
{
|
||||
Uint8 r, g, b;
|
||||
@@ -41,14 +43,14 @@ struct Color
|
||||
explicit constexpr Color(Uint8 red, Uint8 green, Uint8 blue) : r(red), g(green), b(blue) {}
|
||||
|
||||
constexpr Color getInverse() const { return Color(255 - r, 255 - g, 255 - b); }
|
||||
Color lighten(int amount = 50) const
|
||||
constexpr Color lighten(int amount = 50) const
|
||||
{
|
||||
return Color(
|
||||
std::min(255, r + amount),
|
||||
std::min(255, g + amount),
|
||||
std::min(255, b + amount));
|
||||
}
|
||||
Color darken(int amount = 50) const
|
||||
constexpr Color darken(int amount = 50) const
|
||||
{
|
||||
return Color(
|
||||
std::max(0, r - amount),
|
||||
@@ -57,6 +59,23 @@ struct Color
|
||||
}
|
||||
};
|
||||
|
||||
// Estructura para definir un color HSV
|
||||
struct HSV
|
||||
{
|
||||
float h, s, v;
|
||||
};
|
||||
|
||||
// Estructura para definir el ciclo de color
|
||||
enum class ColorCycleStyle
|
||||
{
|
||||
SubtlePulse, // Variación leve en brillo (por defecto)
|
||||
HueWave, // Variación suave en tono (sin verde)
|
||||
Vibrant, // Cambios agresivos en tono y brillo
|
||||
DarkenGlow, // Oscurece hacia el centro y regresa
|
||||
LightFlash // Ilumina hacia el centro y regresa
|
||||
};
|
||||
|
||||
|
||||
// Posiciones de las notificaciones
|
||||
enum class NotifyPosition
|
||||
{
|
||||
@@ -108,33 +127,41 @@ struct Zone
|
||||
float third_quarter_y; // Anclaje al 75% del eje Y
|
||||
};
|
||||
|
||||
// --- Alias ---
|
||||
using ColorCycle = std::array<Color, 2 * COLOR_CYCLE_SIZE>;
|
||||
|
||||
// --- Funciones utilitarias ---
|
||||
|
||||
// Colores
|
||||
extern const Color BG_COLOR;
|
||||
extern const Color NO_COLOR;
|
||||
extern const Color SHADOW_TEXT_COLOR;
|
||||
extern const Color SEPARATOR_COLOR;
|
||||
extern const Color SCOREBOARD_EASY_COLOR;
|
||||
extern const Color SCOREBOARD_NORMAL_COLOR;
|
||||
extern const Color SCOREBOARD_HARD_COLOR;
|
||||
extern const Color FLASH_COLOR;
|
||||
extern const Color FADE_COLOR;
|
||||
extern const Color ORANGE_COLOR;
|
||||
extern const Color ORANGE_SOFT_COLOR;
|
||||
extern const Color ORANGE_SHADOW_COLOR;
|
||||
extern const Color GREEN_COLOR;
|
||||
extern const Color BLUE_SKY_COLOR;
|
||||
extern const Color PINK_SKY_COLOR;
|
||||
extern const Color GREEN_SKY_COLOR;
|
||||
extern const Color SERV_MENU_TITLE_COLOR;
|
||||
extern const Color SERV_MENU_TEXT_COLOR;
|
||||
extern const Color SERV_MENU_SELECTED_COLOR;
|
||||
extern const Color SERV_MENU_BG_COLOR;
|
||||
extern const Color DEBUG_COLOR;
|
||||
constexpr Color BG_COLOR = Color(0X27, 0X27, 0X36);
|
||||
constexpr Color NO_COLOR = Color(0XFF, 0XFF, 0XFF);
|
||||
constexpr Color SHADOW_TEXT_COLOR = Color(0X43, 0X43, 0X4F);
|
||||
constexpr Color SEPARATOR_COLOR = Color(0X0D, 0X1A, 0X2B);
|
||||
constexpr Color SCOREBOARD_EASY_COLOR = Color(0X4B, 0X69, 0X2F);
|
||||
constexpr Color SCOREBOARD_NORMAL_COLOR = Color(0X2E, 0X3F, 0X47);
|
||||
constexpr Color SCOREBOARD_HARD_COLOR = Color(0X76, 0X42, 0X8A);
|
||||
constexpr Color FLASH_COLOR = Color(0XFF, 0XFF, 0XFF);
|
||||
constexpr Color FADE_COLOR = Color(0X27, 0X27, 0X36);
|
||||
constexpr Color ORANGE_COLOR = Color(0XFF, 0X7A, 0X00);
|
||||
constexpr Color ORANGE_SOFT_COLOR = Color(0XFF, 0XA0, 0X33);
|
||||
constexpr Color ORANGE_SHADOW_COLOR = ORANGE_SOFT_COLOR.darken(100);
|
||||
constexpr Color GREEN_COLOR = Color(0X5B, 0XEC, 0X95);
|
||||
constexpr Color BLUE_SKY_COLOR = Color(0X02, 0X88, 0XD1);
|
||||
constexpr Color PINK_SKY_COLOR = Color(0XFF, 0X6B, 0X97);
|
||||
constexpr Color GREEN_SKY_COLOR = Color(0X00, 0X79, 0X6B);
|
||||
constexpr Color SERV_MENU_TITLE_COLOR = Color(0x99, 0xFF, 0x62);
|
||||
constexpr Color SERV_MENU_TEXT_COLOR = Color(255, 255, 255);
|
||||
constexpr Color SERV_MENU_SELECTED_COLOR = Color(255, 170, 18).lighten();
|
||||
//constexpr Color SERV_MENU_SELECTED_COLOR = SERV_MENU_TITLE_COLOR.darken();
|
||||
constexpr Color SERV_MENU_BG_COLOR_SHADOW = Color(0x1E, 0x1E, 0x1E);
|
||||
constexpr Color SERV_MENU_BG_COLOR_ALPHA = Color(0x00, 0x00, 0x00);
|
||||
constexpr Color DEBUG_COLOR = Color(0xFF, 0xFF, 0x00);
|
||||
|
||||
// Colores y gráficos
|
||||
Color getColorLikeKnightRider(const std::vector<Color> &colors, int counter_);
|
||||
constexpr HSV rgbToHsv(Color color);
|
||||
constexpr Color hsvToRgb(HSV hsv);
|
||||
ColorCycle generateMirroredCycle(Color base, ColorCycleStyle style = ColorCycleStyle::SubtlePulse);
|
||||
|
||||
// Colisiones y geometría
|
||||
double distanceSquared(int x1, int y1, int x2, int y2);
|
||||
|
||||
Reference in New Issue
Block a user