From 529c8d806393e924acee7c46e36f03e30236a54c Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Fri, 13 Jun 2025 11:39:54 +0200 Subject: [PATCH] game_logo.cpp: la textura de ARCADE EDITION gasta ara SDL_SCALEMODE_NEAREST --- source/game_logo.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/source/game_logo.cpp b/source/game_logo.cpp index ebf0fce..923f9cf 100644 --- a/source/game_logo.cpp +++ b/source/game_logo.cpp @@ -35,6 +35,9 @@ void GameLogo::init() const auto xp = x_ - coffee_texture_->getWidth() / 2; const auto desp = getInitialVerticalDesp(); + // Configura texturas + SDL_SetTextureScaleMode(Resource::get()->getTexture("title_arcade_edition.png")->getSDLTexture(), SDL_SCALEMODE_NEAREST); + // Variables coffee_crisis_status_ = Status::DISABLED; arcade_edition_status_ = Status::DISABLED;