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demo: ara s'escolten els efectes d'audio
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@@ -594,9 +594,9 @@ void Director::runHiScoreTable()
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// Ejecuta el juego en modo demo
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void Director::runDemoGame()
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{
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const auto player_id = (rand() % 2) + 1;
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constexpr auto current_stage = 0;
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auto game = std::make_unique<Game>(player_id, current_stage, GAME_MODE_DEMO_ON);
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const auto PLAYER_ID = (rand() % 2) + 1;
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constexpr auto CURRENT_STAGE = 0;
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auto game = std::make_unique<Game>(PLAYER_ID, CURRENT_STAGE, GAME_MODE_DEMO_ON);
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game->run();
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}
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