Arreglos estetics i de colorets en hiscore_table.cpp
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@@ -164,6 +164,10 @@ void Texture::setColor(Uint8 red, Uint8 green, Uint8 blue)
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{
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SDL_SetTextureColorMod(texture_, red, green, blue);
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}
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void Texture::setColor(Color color)
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{
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SDL_SetTextureColorMod(texture_, color.r, color.g, color.b);
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}
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// Establece el blending
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void Texture::setBlendMode(SDL_BlendMode blending)
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