Font nova per a la intro
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@@ -52,7 +52,7 @@ Director::Director(int argc, const char *argv[])
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section::name = section::Name::GAME;
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section::options = section::Options::GAME_PLAY_1P;
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#elif DEBUG
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section::name = section::Name::INSTRUCTIONS;
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section::name = section::Name::LOGO;
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#else // NORMAL GAME
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section::name = section::Name::LOGO;
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section::attract_mode = section::AttractMode::TITLE_TO_DEMO;
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@@ -545,6 +545,8 @@ void Director::setFileList()
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Asset::get()->add(prefix + "/data/font/04b_25.txt", AssetType::FONT);
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Asset::get()->add(prefix + "/data/font/04b_25_2x.png", AssetType::BITMAP);
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Asset::get()->add(prefix + "/data/font/04b_25_2x.txt", AssetType::FONT);
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Asset::get()->add(prefix + "/data/font/04b_25_var01.png", AssetType::BITMAP);
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Asset::get()->add(prefix + "/data/font/04b_25_var01.txt", AssetType::FONT);
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// Textos
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Asset::get()->add(prefix + "/data/lang/es_ES.txt", AssetType::LANG);
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