Asset: passat a unordered_map i carrega desde fitxer

This commit is contained in:
2025-08-09 14:30:59 +02:00
parent c7f5fed797
commit 5a02518de3
6 changed files with 489 additions and 428 deletions

190
data/config/assets.txt Normal file
View File

@@ -0,0 +1,190 @@
# Coffee Crisis - Asset Configuration
# Formato: TIPO|RUTA [|OPCIONES]
# Opciones: optional, absolute (separadas por comas)
# Variables: ${PREFIX}, ${SYSTEM_FOLDER}
# Archivos de configuración del sistema (absolutos y opcionales)
DATA|${SYSTEM_FOLDER}/config.txt|optional,absolute
DATA|${SYSTEM_FOLDER}/controllers.json|optional,absolute
DATA|${SYSTEM_FOLDER}/score.bin|optional,absolute
# Archivos de configuración del juego
DATA|${PREFIX}/data/config/param_320x240.txt
DATA|${PREFIX}/data/config/param_320x256.txt
DEMODATA|${PREFIX}/data/config/demo1.bin
DEMODATA|${PREFIX}/data/config/demo2.bin
DATA|${PREFIX}/data/config/gamecontrollerdb.txt
DATA|${PREFIX}/data/config/formations.txt
DATA|${PREFIX}/data/config/pools.txt
# Música
MUSIC|${PREFIX}/data/music/intro.ogg
MUSIC|${PREFIX}/data/music/playing.ogg
MUSIC|${PREFIX}/data/music/title.ogg
MUSIC|${PREFIX}/data/music/credits.ogg
# Sonidos
SOUND|${PREFIX}/data/sound/balloon_pop0.wav
SOUND|${PREFIX}/data/sound/balloon_pop1.wav
SOUND|${PREFIX}/data/sound/balloon_pop2.wav
SOUND|${PREFIX}/data/sound/balloon_pop3.wav
SOUND|${PREFIX}/data/sound/balloon_bounce0.wav
SOUND|${PREFIX}/data/sound/balloon_bounce1.wav
SOUND|${PREFIX}/data/sound/balloon_bounce2.wav
SOUND|${PREFIX}/data/sound/balloon_bounce3.wav
SOUND|${PREFIX}/data/sound/bullet.wav
SOUND|${PREFIX}/data/sound/clock.wav
SOUND|${PREFIX}/data/sound/coffee_out.wav
SOUND|${PREFIX}/data/sound/continue_clock.wav
SOUND|${PREFIX}/data/sound/debian_drop.wav
SOUND|${PREFIX}/data/sound/debian_pickup.wav
SOUND|${PREFIX}/data/sound/hi_score_achieved.wav
SOUND|${PREFIX}/data/sound/item_drop.wav
SOUND|${PREFIX}/data/sound/item_pickup.wav
SOUND|${PREFIX}/data/sound/jump.wav
SOUND|${PREFIX}/data/sound/logo.wav
SOUND|${PREFIX}/data/sound/notify.wav
SOUND|${PREFIX}/data/sound/player_collision.wav
SOUND|${PREFIX}/data/sound/power_ball_explosion.wav
SOUND|${PREFIX}/data/sound/service_menu_adjust.wav
SOUND|${PREFIX}/data/sound/service_menu_move.wav
SOUND|${PREFIX}/data/sound/service_menu_select.wav
SOUND|${PREFIX}/data/sound/stage_change.wav
SOUND|${PREFIX}/data/sound/tabe_hit.wav
SOUND|${PREFIX}/data/sound/tabe.wav
SOUND|${PREFIX}/data/sound/title.wav
SOUND|${PREFIX}/data/sound/voice_aw_aw_aw.wav
SOUND|${PREFIX}/data/sound/voice_coffee.wav
SOUND|${PREFIX}/data/sound/voice_get_ready.wav
SOUND|${PREFIX}/data/sound/voice_no.wav
SOUND|${PREFIX}/data/sound/voice_power_up.wav
SOUND|${PREFIX}/data/sound/voice_thankyou.wav
SOUND|${PREFIX}/data/sound/walk.wav
# Shaders
DATA|${PREFIX}/data/shaders/crtpi_256.glsl
DATA|${PREFIX}/data/shaders/crtpi_240.glsl
# Texturas - Balloons
BITMAP|${PREFIX}/data/gfx/balloon/balloon0.png
ANIMATION|${PREFIX}/data/gfx/balloon/balloon0.ani
BITMAP|${PREFIX}/data/gfx/balloon/balloon1.png
ANIMATION|${PREFIX}/data/gfx/balloon/balloon1.ani
BITMAP|${PREFIX}/data/gfx/balloon/balloon2.png
ANIMATION|${PREFIX}/data/gfx/balloon/balloon2.ani
BITMAP|${PREFIX}/data/gfx/balloon/balloon3.png
ANIMATION|${PREFIX}/data/gfx/balloon/balloon3.ani
# Texturas - Explosiones
BITMAP|${PREFIX}/data/gfx/balloon/explosion0.png
ANIMATION|${PREFIX}/data/gfx/balloon/explosion0.ani
BITMAP|${PREFIX}/data/gfx/balloon/explosion1.png
ANIMATION|${PREFIX}/data/gfx/balloon/explosion1.ani
BITMAP|${PREFIX}/data/gfx/balloon/explosion2.png
ANIMATION|${PREFIX}/data/gfx/balloon/explosion2.ani
BITMAP|${PREFIX}/data/gfx/balloon/explosion3.png
ANIMATION|${PREFIX}/data/gfx/balloon/explosion3.ani
# Texturas - Power Ball
BITMAP|${PREFIX}/data/gfx/balloon/powerball.png
ANIMATION|${PREFIX}/data/gfx/balloon/powerball.ani
# Texturas - Bala
BITMAP|${PREFIX}/data/gfx/bullet/bullet.png
ANIMATION|${PREFIX}/data/gfx/bullet/bullet.ani
# Texturas - Tabe
BITMAP|${PREFIX}/data/gfx/tabe/tabe.png
ANIMATION|${PREFIX}/data/gfx/tabe/tabe.ani
# Texturas - Juego
BITMAP|${PREFIX}/data/gfx/game/game_buildings.png
BITMAP|${PREFIX}/data/gfx/game/game_clouds1.png
BITMAP|${PREFIX}/data/gfx/game/game_clouds2.png
BITMAP|${PREFIX}/data/gfx/game/game_grass.png
BITMAP|${PREFIX}/data/gfx/game/game_power_meter.png
BITMAP|${PREFIX}/data/gfx/game/game_sky_colors.png
BITMAP|${PREFIX}/data/gfx/game/game_sun.png
BITMAP|${PREFIX}/data/gfx/game/game_moon.png
# Texturas - Intro
BITMAP|${PREFIX}/data/gfx/intro/intro1.png
BITMAP|${PREFIX}/data/gfx/intro/intro2.png
BITMAP|${PREFIX}/data/gfx/intro/intro3.png
BITMAP|${PREFIX}/data/gfx/intro/intro4.png
BITMAP|${PREFIX}/data/gfx/intro/intro5.png
BITMAP|${PREFIX}/data/gfx/intro/intro6.png
# Texturas - Logo
BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames.png
BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames_mini.png
BITMAP|${PREFIX}/data/gfx/logo/logo_since_1998.png
# Texturas - Items
BITMAP|${PREFIX}/data/gfx/item/item_points1_disk.png
ANIMATION|${PREFIX}/data/gfx/item/item_points1_disk.ani
BITMAP|${PREFIX}/data/gfx/item/item_points2_gavina.png
ANIMATION|${PREFIX}/data/gfx/item/item_points2_gavina.ani
BITMAP|${PREFIX}/data/gfx/item/item_points3_pacmar.png
ANIMATION|${PREFIX}/data/gfx/item/item_points3_pacmar.ani
BITMAP|${PREFIX}/data/gfx/item/item_clock.png
ANIMATION|${PREFIX}/data/gfx/item/item_clock.ani
BITMAP|${PREFIX}/data/gfx/item/item_coffee.png
ANIMATION|${PREFIX}/data/gfx/item/item_coffee.ani
BITMAP|${PREFIX}/data/gfx/item/item_debian.png
ANIMATION|${PREFIX}/data/gfx/item/item_debian.ani
BITMAP|${PREFIX}/data/gfx/item/item_coffee_machine.png
ANIMATION|${PREFIX}/data/gfx/item/item_coffee_machine.ani
# Texturas - Titulo
BITMAP|${PREFIX}/data/gfx/title/title_bg_tile.png
BITMAP|${PREFIX}/data/gfx/title/title_coffee.png
BITMAP|${PREFIX}/data/gfx/title/title_crisis.png
BITMAP|${PREFIX}/data/gfx/title/title_arcade_edition.png
BITMAP|${PREFIX}/data/gfx/title/title_dust.png
ANIMATION|${PREFIX}/data/gfx/title/title_dust.ani
# Texturas - Jugador 1
BITMAP|${PREFIX}/data/gfx/player/player1.gif
PALETTE|${PREFIX}/data/gfx/player/player1_coffee1.pal
PALETTE|${PREFIX}/data/gfx/player/player1_coffee2.pal
PALETTE|${PREFIX}/data/gfx/player/player1_invencible.pal
BITMAP|${PREFIX}/data/gfx/player/player1_power.png
# Texturas - Jugador 2
BITMAP|${PREFIX}/data/gfx/player/player2.gif
PALETTE|${PREFIX}/data/gfx/player/player2_coffee1.pal
PALETTE|${PREFIX}/data/gfx/player/player2_coffee2.pal
PALETTE|${PREFIX}/data/gfx/player/player2_invencible.pal
BITMAP|${PREFIX}/data/gfx/player/player2_power.png
# Animaciones del jugador
ANIMATION|${PREFIX}/data/gfx/player/player.ani
ANIMATION|${PREFIX}/data/gfx/player/player_power.ani
# Texturas - Golpe del jugador
BITMAP|${PREFIX}/data/gfx/player/hit.png
# Fuentes de texto
BITMAP|${PREFIX}/data/font/8bithud.png
FONT|${PREFIX}/data/font/8bithud.txt
BITMAP|${PREFIX}/data/font/aseprite.png
FONT|${PREFIX}/data/font/aseprite.txt
BITMAP|${PREFIX}/data/font/smb2.png
BITMAP|${PREFIX}/data/font/smb2_grad.png
FONT|${PREFIX}/data/font/smb2.txt
BITMAP|${PREFIX}/data/font/04b_25.png
FONT|${PREFIX}/data/font/04b_25.txt
BITMAP|${PREFIX}/data/font/04b_25_2x.png
FONT|${PREFIX}/data/font/04b_25_2x.txt
BITMAP|${PREFIX}/data/font/04b_25_metal.png
BITMAP|${PREFIX}/data/font/04b_25_grey.png
BITMAP|${PREFIX}/data/font/04b_25_flat.png
BITMAP|${PREFIX}/data/font/04b_25_reversed.png
BITMAP|${PREFIX}/data/font/04b_25_flat_2x.png
BITMAP|${PREFIX}/data/font/04b_25_reversed_2x.png
# Idiomas
LANG|${PREFIX}/data/lang/es_ES.json
LANG|${PREFIX}/data/lang/en_UK.json
LANG|${PREFIX}/data/lang/ba_BA.json