precarrega les textures del jugador amb variants de paleta

This commit is contained in:
2025-08-10 19:36:10 +02:00
parent 72e606f6d3
commit 645862ecb5
11 changed files with 132 additions and 66 deletions

View File

@@ -72,7 +72,7 @@ void MovingSprite::update() {
}
// Muestra el sprite por pantalla
void MovingSprite::render() { texture_->render(pos_.x, pos_.y, &sprite_clip_, horizontal_zoom_, vertical_zoom_, rotate_.angle, &rotate_.center, flip_); }
void MovingSprite::render() { getTexture()->render(pos_.x, pos_.y, &sprite_clip_, horizontal_zoom_, vertical_zoom_, rotate_.angle, &rotate_.center, flip_); }
// Establece la rotacion
void MovingSprite::rotate() {