fix: solventat el problema amb els shaders i el canvi a pantalla completa en sistemes unix

This commit is contained in:
2025-06-30 11:26:44 +02:00
parent 2fbdf0753a
commit 6ce0e756fb
3 changed files with 3 additions and 4 deletions

View File

@@ -2,6 +2,7 @@
#include <SDL3/SDL_log.h> // Para SDL_LogInfo, SDL_LogCategory
#include "mouse.h" // Para handleEvent
#include "section.h" // Para Name, Options, name, options
#include "screen.h"
namespace GlobalEvents
{
@@ -21,6 +22,7 @@ namespace GlobalEvents
break;
case SDL_EVENT_WINDOW_RESIZED:
Screen::get()->initShaders();
break;
default: