fix: Game no es desregistrava de ServiceMenu al destruirse

This commit is contained in:
2025-08-10 16:00:43 +02:00
parent cadd8fd293
commit 72e606f6d3

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@@ -124,6 +124,7 @@ Game::~Game() {
Section::attract_mode = Section::AttractMode::TITLE_TO_DEMO;
Audio::get()->stopMusic();
}
ServiceMenu::get()->setStateChangeCallback(nullptr);
#ifdef RECORDING
saveDemoFile(Asset::get()->get("demo1.bin"), demo_.data.at(0));