canviats els núvols per els del Volcano

This commit is contained in:
2024-07-27 10:07:27 +02:00
parent fe361f455a
commit 7501b4936f
12 changed files with 51 additions and 57 deletions

View File

@@ -26,13 +26,6 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Input *input, Asset *asset,
miniLogoTexture = new Texture(renderer, asset->get("logo_jailgames_mini.png"));
miniLogoSprite = new Sprite(GAMECANVAS_CENTER_X - miniLogoTexture->getWidth() / 2, 0, miniLogoTexture->getWidth(), miniLogoTexture->getHeight(), miniLogoTexture, renderer);
background = new Background(renderer, screen, asset, param);
background->setSrcDest(windowArea);
background->setDstDest(windowArea);
background->setCloudsSpeed(-0.5f);
background->setGradientNumber(1);
background->setTransition(0.8f);
tiledbg = new Tiledbg(renderer, screen, asset, {0, 0, param->gameWidth, param->gameHeight}, TILED_MODE_RANDOM);
gameLogo = new GameLogo(renderer, screen, asset, param, GAMECANVAS_CENTER_X, param->titleCC);
@@ -54,11 +47,9 @@ Title::~Title()
delete text1;
delete text2;
miniLogoTexture->unload();
delete miniLogoTexture;
delete miniLogoSprite;
delete background;
delete tiledbg;
delete gameLogo;
delete defineButtons;
@@ -90,9 +81,6 @@ void Title::update()
// Actualiza el contador de ticks
ticks = SDL_GetTicks();
// Actualiza el objeto 'background'
background->update();
// Actualiza el objeto 'defineButtons'
defineButtons->update();
@@ -174,7 +162,6 @@ void Title::render()
// Dibuja el mosacico de fondo
tiledbg->render();
// background->render();
// Dibuja el logo con el título del juego
gameLogo->render();
@@ -198,6 +185,7 @@ void Title::render()
text1->writeDX(TXT_CENTER | TXT_SHADOW, GAMECANVAS_CENTER_X, pos2, TEXT_COPYRIGHT, 1, noColor, 1, shadow);
}
// Define Buttons
defineButtons->render();
// Fade
@@ -253,12 +241,15 @@ void Title::checkInput()
const int index = input->checkAnyButtonPressed();
if (index)
{
fade->activate();
postFade = index;
if (section->subsection == SUBSECTION_TITLE_2)
{// No se puede empezar a jugar durante la animación del titulo
fade->activate();
postFade = index;
}
}
// Comprueba el teclado para salir
if (input->checkInput(input_exit, DO_NOT_ALLOW_REPEAT, INPUT_USE_KEYBOARD))
if (input->checkInput(input_exit, DO_NOT_ALLOW_REPEAT, INPUT_USE_KEYBOARD))
{
section->name = SECTION_PROG_QUIT;
}