Pots pasar quan mostra el nom que has introdiut apretant qualsevol botó de disparar
This commit is contained in:
@@ -1555,7 +1555,7 @@ void Game::handlePlayersInput()
|
||||
// Gestiona la continuación del jugador.
|
||||
handlePlayerContinue(player);
|
||||
}
|
||||
else if (player->isEnteringName() || player->isEnteringNameGameCompleted())
|
||||
else if (player->isEnteringName() || player->isEnteringNameGameCompleted() || player->isShowingName())
|
||||
{
|
||||
// Gestiona la introducción del nombre del jugador.
|
||||
handleNameInput(player);
|
||||
@@ -1650,7 +1650,11 @@ void Game::handleNameInput(const std::shared_ptr<Player> &player)
|
||||
input_->checkInput(InputType::FIRE_CENTER, INPUT_DO_NOT_ALLOW_REPEAT, options.controllers[controllerIndex].type, options.controllers[controllerIndex].index) ||
|
||||
input_->checkInput(InputType::FIRE_RIGHT, INPUT_DO_NOT_ALLOW_REPEAT, options.controllers[controllerIndex].type, options.controllers[controllerIndex].index))
|
||||
{
|
||||
if (player->getEnterNamePositionOverflow())
|
||||
if (player->isShowingName())
|
||||
{
|
||||
player->setPlayingState(PlayerState::CONTINUE);
|
||||
}
|
||||
else if (player->getEnterNamePositionOverflow())
|
||||
{
|
||||
player->setInput(InputType::START);
|
||||
addScoreToScoreBoard(player);
|
||||
|
||||
Reference in New Issue
Block a user