finalitzada la classe Explosions
This commit is contained in:
@@ -364,13 +364,13 @@ void Game::loadMedia()
|
||||
Texture *explosion1Texture = new Texture(renderer, asset->get("balloon1_explosion.png"));
|
||||
explosionsTextures.push_back(explosion1Texture);
|
||||
|
||||
Texture *explosion2Texture = new Texture(renderer, asset->get("balloon1_explosion.png"));
|
||||
Texture *explosion2Texture = new Texture(renderer, asset->get("balloon2_explosion.png"));
|
||||
explosionsTextures.push_back(explosion2Texture);
|
||||
|
||||
Texture *explosion3Texture = new Texture(renderer, asset->get("balloon1_explosion.png"));
|
||||
Texture *explosion3Texture = new Texture(renderer, asset->get("balloon3_explosion.png"));
|
||||
explosionsTextures.push_back(explosion3Texture);
|
||||
|
||||
Texture *explosion4Texture = new Texture(renderer, asset->get("balloon1_explosion.png"));
|
||||
Texture *explosion4Texture = new Texture(renderer, asset->get("balloon4_explosion.png"));
|
||||
explosionsTextures.push_back(explosion4Texture);
|
||||
|
||||
// Texturas - Items
|
||||
|
||||
Reference in New Issue
Block a user