Arreglat un include
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@@ -1,8 +1,8 @@
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#include "path_sprite.h"
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#include "path_sprite.h"
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#include <bits/std_abs.h> // for abs
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#include <cmath> // for abs
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#include <stdlib.h> // for abs
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#include <stdlib.h> // for abs
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#include <functional> // for function
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#include <functional> // for function
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#include <utility> // for move
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#include <utility> // for move
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// Devuelve un vector con los puntos que conforman la ruta
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// Devuelve un vector con los puntos que conforman la ruta
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std::vector<SDL_Point> createPath(int start, int end, PathType type, int fixed_pos, int steps, const std::function<double(double)> &easingFunction)
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std::vector<SDL_Point> createPath(int start, int end, PathType type, int fixed_pos, int steps, const std::function<double(double)> &easingFunction)
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