afegits els nous fitxers amb grafics i animacions
51
data/gfx/player.ani
Normal file
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frameWidth=30
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frameHeight=30
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[animation]
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name=walk
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speed=5
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loop=0
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frames=0,1,2,3
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[/animation]
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[animation]
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name=stand
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speed=10
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loop=0
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frames=4,5,6,7
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[/animation]
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[animation]
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name=walk-sideshoot
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speed=5
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loop=0
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frames=8,9,10,11
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[/animation]
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[animation]
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name=stand-sideshoot
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speed=5
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loop=0
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frames=12,13,14,15
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[/animation]
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[animation]
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name=walk-centershoot
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speed=5
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loop=0
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frames=16,17,18,19
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[/animation]
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[animation]
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name=stand-centershoot
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speed=5
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loop=0
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frames=20,21,22,23
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[/animation]
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[animation]
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name=death
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speed=5
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loop=0
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frames=24,25,26,27
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[/animation]
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Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 7.9 KiB |
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Before Width: | Height: | Size: 4.7 KiB |
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Before Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 887 B |
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Before Width: | Height: | Size: 1.6 KiB |
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Before Width: | Height: | Size: 443 B |
@@ -1,176 +0,0 @@
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frameWidth=30
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frameHeight=30
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[animation]
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name=walk
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speed=5
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loop=0
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frames=0,1,2,3
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[/animation]
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[animation]
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name=stand
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speed=10
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loop=0
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frames=4,5,6,7
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[/animation]
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[animation]
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name=walk_1C
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speed=5
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loop=0
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frames=8,9,10,11
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[/animation]
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[animation]
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name=stand_1C
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speed=10
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loop=0
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frames=12,13,14,15
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[/animation]
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[animation]
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name=walk_2C
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speed=5
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loop=0
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frames=16,17,18,19
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[/animation]
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[animation]
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name=stand_2C
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speed=10
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loop=0
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frames=20,21,22,23
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[/animation]
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[animation]
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name=sideshoot
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speed=5
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loop=0
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frames=24,25,26,27
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[/animation]
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[animation]
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name=centershoot
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speed=5
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loop=0
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frames=28,29,30,31
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[/animation]
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[animation]
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name=sideshoot_1C
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speed=5
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loop=0
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frames=32,33,34,35
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[/animation]
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[animation]
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name=centershoot_1C
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speed=5
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loop=0
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frames=36,37,38,39
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[/animation]
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[animation]
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name=sideshoot_2C
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speed=5
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loop=0
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frames=40,41,42,43
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[/animation]
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[animation]
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name=centershoot_2C
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speed=5
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loop=0
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frames=44,45,46,47
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[/animation]
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[animation]
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name=walk_pwr
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speed=3
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loop=0
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frames=0,1,2,3
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[/animation]
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[animation]
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name=stand_pwr
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speed=5
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loop=0
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frames=4,5,6,7
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[/animation]
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[animation]
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name=walk_1C_pwr
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speed=3
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loop=0
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frames=8,9,10,11
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[/animation]
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[animation]
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name=stand_1C_pwr
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speed=5
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loop=0
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frames=12,13,14,15
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[/animation]
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[animation]
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name=walk_2C_pwr
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speed=3
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loop=0
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frames=16,17,18,19
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[/animation]
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[animation]
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name=stand_2C_pwr
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speed=5
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loop=0
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frames=20,21,22,23
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[/animation]
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[animation]
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name=sideshoot_pwr
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speed=2
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loop=0
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frames=24,25,26,27
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[/animation]
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[animation]
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name=centershoot_pwr
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speed=2
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loop=0
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frames=28,29,30,31
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[/animation]
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[animation]
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name=sideshoot_1C_pwr
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speed=2
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loop=0
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frames=32,33,34,35
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[/animation]
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[animation]
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name=centershoot_1C_pwr
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speed=2
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loop=0
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frames=36,37,38,39
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[/animation]
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[animation]
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name=sideshoot_2C_pwr
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speed=2
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loop=0
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frames=40,41,42,43
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[/animation]
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[animation]
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name=centershoot_2C_pwr
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speed=2
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loop=0
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frames=44,45,46,47
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[/animation]
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@@ -1,9 +0,0 @@
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frameWidth=30
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frameHeight=30
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[animation]
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name=default
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speed=5
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loop=0
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frames=0,1,2,3
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[/animation]
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@@ -1,114 +0,0 @@
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frameWidth=30
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frameHeight=30
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[animation]
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name=walk
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speed=5
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loop=0
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frames=0,1,2,3
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[/animation]
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[animation]
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name=stand
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speed=10
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loop=0
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frames=4,5,6,7
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[/animation]
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[animation]
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name=walk_1C
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speed=5
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loop=0
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frames=8,9,10,11
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[/animation]
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[animation]
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name=stand_1C
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speed=10
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loop=0
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frames=12,13,14,15
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[/animation]
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[animation]
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name=walk_pwr
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speed=5
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loop=0
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frames=16,17,18,19
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[/animation]
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[animation]
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name=stand_pwr
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speed=10
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loop=0
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frames=20,21,22,23
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[/animation]
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[animation]
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name=walk_1C_pwr
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speed=5
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loop=0
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frames=24,25,26,27
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[/animation]
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[animation]
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name=stand_1C_pwr
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speed=10
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loop=0
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frames=28,29,30,31
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[/animation]
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[animation]
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name=sideshoot
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speed=5
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loop=0
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frames=16,17,18,19
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[/animation]
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[animation]
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name=centershoot
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speed=5
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loop=0
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frames=20,21,22,23
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[/animation]
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[animation]
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name=sideshoot_1C
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speed=5
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loop=0
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frames=24,25,26,27
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[/animation]
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[animation]
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name=centershoot_1C
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speed=5
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loop=0
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frames=28,29,30,31
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[/animation]
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[animation]
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name=sideshoot_pwr
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speed=2
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loop=0
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frames=16,17,18,19
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[/animation]
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[animation]
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name=centershoot_pwr
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speed=2
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loop=0
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frames=20,21,22,23
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[/animation]
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[animation]
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name=sideshoot_1C_pwr
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speed=2
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loop=0
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frames=24,25,26,27
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[/animation]
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[animation]
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name=centershoot_1C_pwr
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speed=2
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loop=0
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frames=28,29,30,31
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[/animation]
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@@ -1,16 +0,0 @@
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frameWidth=30
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frameHeight=30
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[animation]
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name=walk
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speed=5
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loop=0
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frames=0,1,2,3
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[/animation]
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[animation]
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name=stand
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speed=10
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loop=0
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frames=4,5,6,7
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[/animation]
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|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
@@ -363,25 +363,12 @@ bool Director::setFileList()
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asset->add(prefix + "/data/gfx/title_dust.png", t_bitmap);
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asset->add(prefix + "/data/gfx/title_dust.ani", t_data);
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asset->add(prefix + "/data/gfx/player_head.ani", t_data);
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asset->add(prefix + "/data/gfx/player_body.ani", t_data);
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asset->add(prefix + "/data/gfx/player_legs.ani", t_data);
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asset->add(prefix + "/data/gfx/player_death.ani", t_data);
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asset->add(prefix + "/data/gfx/player_fire.ani", t_data);
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asset->add(prefix + "/data/gfx/player.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player.ani", t_data);
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asset->add(prefix + "/data/gfx/player_power.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_power.ani", t_data);
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asset->add(prefix + "/data/gfx/player_bal1_head.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_bal1_body.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_bal1_legs.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_bal1_death.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_bal1_fire.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_arounder_head.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_arounder_body.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_arounder_legs.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_arounder_death.png", t_bitmap);
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asset->add(prefix + "/data/gfx/player_arounder_fire.png", t_bitmap);
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// Fuentes
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// Fuentes de texto
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asset->add(prefix + "/data/font/8bithud.png", t_font);
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asset->add(prefix + "/data/font/8bithud.txt", t_font);
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asset->add(prefix + "/data/font/nokia.png", t_font);
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