He fet un "manolete" i he pasat a c++ i smartpointers la cárrega de surfaces desde gif. Sembla que no ha petat res
Precárrega i asignació de paletes a les textures Ara si algú toca una paleta, que siga conscient que la textura es compartida durant tot el joc
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Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 173 B |
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Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 173 B |
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Before Width: | Height: | Size: 772 B |
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Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 173 B |
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Before Width: | Height: | Size: 172 B After Width: | Height: | Size: 172 B |
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Before Width: | Height: | Size: 172 B After Width: | Height: | Size: 172 B |
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Before Width: | Height: | Size: 772 B |
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Before Width: | Height: | Size: 172 B After Width: | Height: | Size: 172 B |
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Before Width: | Height: | Size: 84 B After Width: | Height: | Size: 84 B |