Els items reboten al tocar el piso
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@@ -54,7 +54,7 @@ void Player::init()
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shiftColliders();
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vel_x_ = 0;
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vel_y_ = 0;
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score_ = 999999;
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score_ = 0;
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score_multiplier_ = 1.0f;
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cooldown_ = 10;
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enter_name_->init();
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