migrant input: ja compila, ja no peta... falta descomentar mig codi

This commit is contained in:
2025-07-31 12:02:16 +02:00
parent 2d9a6e744e
commit 89a0638a89
13 changed files with 171 additions and 142 deletions

View File

@@ -274,7 +274,7 @@ auto Title::isStartButtonPressed(const Options::GamepadOptions& controller) -> b
Input::Action::START,
Input::DO_NOT_ALLOW_REPEAT,
controller.type,
controller.index);
controller.gamepad);
}
void Title::handleStartButtonPress(const Options::GamepadOptions& controller) {
@@ -357,12 +357,12 @@ void Title::showControllers() {
}
// Genera el texto correspondiente
for (size_t i = 0; i < NUM_CONTROLLERS; ++i) {
const size_t INDEX = player_controller_index.at(i);
if (Options::controllers.at(INDEX).plugged) {
text.at(i) = Lang::getText("[DEFINE_BUTTONS] PLAYER") + std::to_string(i + 1) + ": " + Options::controllers.at(INDEX).name;
}
}
//for (size_t i = 0; i < NUM_CONTROLLERS; ++i) {
// const size_t INDEX = player_controller_index.at(i);
// if (Options::controllers.at(INDEX).plugged) {
// text.at(i) = Lang::getText("[DEFINE_BUTTONS] PLAYER") + std::to_string(i + 1) + ": " + Options::controllers.at(INDEX).name;
// }
//}
// Muestra la notificación
Notifier::get()->show({text.at(0), text.at(1)});