Afegides paletes a la classe Text
This commit is contained in:
@@ -18,7 +18,9 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Input *input, Asset *asset,
|
||||
eventHandler = new SDL_Event();
|
||||
fade = new Fade(renderer, param);
|
||||
|
||||
text1 = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);
|
||||
text1 = new Text(asset->get("smb2.gif"), asset->get("smb2.txt"), renderer);
|
||||
text1->addPalette(asset->get("smb2_pal1.gif"));
|
||||
text1->setPalette(1);
|
||||
text2 = new Text(asset->get("8bithud.png"), asset->get("8bithud.txt"), renderer);
|
||||
|
||||
miniLogoTexture = new Texture(renderer, asset->get("logo_jailgames_mini.png"));
|
||||
|
||||
Reference in New Issue
Block a user