clang-tidy

This commit is contained in:
2025-08-17 10:20:41 +02:00
parent b359a73d50
commit 8ddc5d94f1
73 changed files with 867 additions and 833 deletions

View File

@@ -177,7 +177,7 @@ void Fade::drawRandomSquares() {
(num_squares_width_ * num_squares_height_) - 1);
for (int i = 0; i < fade_random_squares_mult_; ++i) {
const int INDEX2 = std::min(INDEX * fade_random_squares_mult_ + i,
const int INDEX2 = std::min((INDEX * fade_random_squares_mult_) + i,
static_cast<int>(square_.size()) - 1);
SDL_RenderFillRect(renderer_, &square_[INDEX2]);
}
@@ -250,14 +250,14 @@ void Fade::activate() {
}
case Type::CENTER: {
rect1_ = {0, 0, param.game.width, 0};
rect2_ = {0, 0, param.game.width, 0};
rect1_ = {.x = 0, .y = 0, .w = param.game.width, .h = 0};
rect2_ = {.x = 0, .y = 0, .w = param.game.width, .h = 0};
a_ = 64;
break;
}
case Type::RANDOM_SQUARE: {
rect1_ = {0, 0, static_cast<float>(param.game.width / num_squares_width_), static_cast<float>(param.game.height / num_squares_height_)};
rect1_ = {.x = 0, .y = 0, .w = static_cast<float>(param.game.width / num_squares_width_), .h = static_cast<float>(param.game.height / num_squares_height_)};
square_.clear();
// Añade los cuadrados al vector
@@ -297,7 +297,7 @@ void Fade::activate() {
// Añade los cuadrados al vector
square_.clear();
rect1_ = {0, 0, param.game.width, 0};
rect1_ = {.x = 0, .y = 0, .w = param.game.width, .h = 0};
const int MAX = param.game.height / param.fade.venetian_size;
for (int i = 0; i < MAX; ++i) {