Renombrado "section->subsection" por el mas apropiado "section->options"
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@@ -19,7 +19,7 @@ Director::Director(int argc, char *argv[])
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section = new section_t();
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#ifdef RECORDING
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section->name = SECTION_PROG_GAME;
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section->subsection = SUBSECTION_GAME_PLAY_1P;
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section->options = SECTION_OPTIONS_GAME_PLAY_1P;
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#elif DEBUG
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section->name = SECTION_PROG_LOGO;
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#else
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@@ -849,7 +849,7 @@ void Director::runTitle()
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// Ejecuta la sección donde se juega al juego
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void Director::runGame()
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{
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const int playerID = section->subsection == SUBSECTION_GAME_PLAY_1P ? 0 : 1;
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const int playerID = section->options == SECTION_OPTIONS_GAME_PLAY_1P ? 0 : 1;
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game = new Game(playerID, 0, screen, asset, lang, input, false, param, options, section, getMusic(musics, "playing.ogg"));
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game->run();
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delete game;
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