La targeta d'ajuda ja ix amb els mandos i s'ha de deixar apretat el botó

This commit is contained in:
2024-10-03 17:37:33 +02:00
parent 71bd3bed52
commit 938e4ad011
9 changed files with 209 additions and 156 deletions

View File

@@ -1,21 +1,21 @@
#include "intro.h"
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <SDL2/SDL_video.h> // for SDL_WINDOWEVENT_SIZE_CHANGED
#include <string> // for basic_string
#include "asset.h" // for Asset
#include "global_inputs.h" // for checkGlobalInputs
#include "input.h" // for Input
#include "jail_audio.h" // for JA_StopMusic, JA_PlayMusic
#include "lang.h" // for getText
#include "param.h" // for param
#include "screen.h" // for Screen
#include "section.h" // for name, name_e, options, options_e
#include "smart_sprite.h" // for SmartSprite
#include "text.h" // for Text
#include "texture.h" // for Texture
#include "utils.h" // for paramGame_t, param_t, zone_t, BLOCK
#include "writer.h" // for Writer
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <SDL2/SDL_video.h> // for SDL_WINDOWEVENT_SIZE_CHANGED
#include <string> // for basic_string
#include "asset.h" // for Asset
#include "global_inputs.h" // for globalInputs::check
#include "input.h" // for Input
#include "jail_audio.h" // for JA_StopMusic, JA_PlayMusic
#include "lang.h" // for getText
#include "param.h" // for param
#include "screen.h" // for Screen
#include "section.h" // for name, name_e, options, options_e
#include "smart_sprite.h" // for SmartSprite
#include "text.h" // for Text
#include "texture.h" // for Texture
#include "utils.h" // for paramGame_t, param_t, zone_t, BLOCK
#include "writer.h" // for Writer
struct JA_Music_t;
// Constructor
@@ -221,7 +221,7 @@ void Intro::checkInput()
screen->checkInput();
// Comprueba los inputs que se pueden introducir en cualquier sección del juego
checkGlobalInputs();
globalInputs::check();
}
// Actualiza las escenas de la intro