La targeta d'ajuda ja ix amb els mandos i s'ha de deixar apretat el botó

This commit is contained in:
2024-10-03 17:37:33 +02:00
parent 71bd3bed52
commit 938e4ad011
9 changed files with 209 additions and 156 deletions

View File

@@ -1,17 +1,17 @@
#include "logo.h"
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <SDL2/SDL_video.h> // for SDL_WINDOWEVENT_SIZE_CHANGED
#include <string> // for basic_string
#include "asset.h" // for Asset
#include "global_inputs.h" // for checkGlobalInputs
#include "input.h" // for Input
#include "jail_audio.h" // for JA_StopMusic
#include "param.h" // for param
#include "screen.h" // for Screen
#include "section.h" // for name, name_e, options, options_e
#include "sprite.h" // for Sprite
#include "texture.h" // for Texture
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <SDL2/SDL_video.h> // for SDL_WINDOWEVENT_SIZE_CHANGED
#include <string> // for basic_string
#include "asset.h" // for Asset
#include "global_inputs.h" // for globalInputs::check
#include "input.h" // for Input
#include "jail_audio.h" // for JA_StopMusic
#include "param.h" // for param
#include "screen.h" // for Screen
#include "section.h" // for name, name_e, options, options_e
#include "sprite.h" // for Sprite
#include "texture.h" // for Texture
// Constructor
Logo::Logo()
@@ -126,7 +126,7 @@ void Logo::checkInput()
screen->checkInput();
// Comprueba los inputs que se pueden introducir en cualquier sección del juego
checkGlobalInputs();
globalInputs::check();
}
// Gestiona el logo de JAILGAME