Merdetes en la faena, básicament arreglar uns quants iniciadors de variables en les clases
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@@ -51,17 +51,7 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer)
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shader_canvas_(SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, param.game.width, param.game.height)),
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src_rect_({0, 0, param.game.width, param.game.height}),
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dst_rect_({0, 0, param.game.width, param.game.height}),
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border_color_(Color(0x00, 0x00, 0x00)),
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attenuate_effect_(false),
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fps_ticks_(0),
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fps_counter_(0),
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fps_(0),
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#ifdef DEBUG
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show_info_(true)
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#else
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show_info_(false)
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#endif
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dst_rect_({0, 0, param.game.width, param.game.height})
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{
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// Inicializa variables
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flash_effect_.enabled = false;
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