Merdetes en la faena, básicament arreglar uns quants iniciadors de variables en les clases

This commit is contained in:
2024-10-23 14:00:19 +02:00
parent 528533fd9b
commit 95478134dd
15 changed files with 79 additions and 134 deletions

View File

@@ -51,17 +51,7 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer)
shader_canvas_(SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, param.game.width, param.game.height)),
src_rect_({0, 0, param.game.width, param.game.height}),
dst_rect_({0, 0, param.game.width, param.game.height}),
border_color_(Color(0x00, 0x00, 0x00)),
attenuate_effect_(false),
fps_ticks_(0),
fps_counter_(0),
fps_(0),
#ifdef DEBUG
show_info_(true)
#else
show_info_(false)
#endif
dst_rect_({0, 0, param.game.width, param.game.height})
{
// Inicializa variables
flash_effect_.enabled = false;